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authorBobTheBob <32057864+BobTheBob9@users.noreply.github.com>2021-12-22 02:26:59 +0000
committerBobTheBob <32057864+BobTheBob9@users.noreply.github.com>2021-12-22 02:26:59 +0000
commita275ec33c8e3ffa0552299de262bcc6c76b7f20b (patch)
treef4c0acdf9f80e3dcef7572fe94eb035ff39bc28e
parentc26dead17c3b8d74190fc16388397d994263b70c (diff)
downloadNorthstarWiki-a275ec33c8e3ffa0552299de262bcc6c76b7f20b.tar.gz
NorthstarWiki-a275ec33c8e3ffa0552299de262bcc6c76b7f20b.zip
Updated Hosting a Server (markdown)
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@@ -9,7 +9,7 @@ To start a dedicated server on Northstar, launch NorthstarLauncher.exe with the
When using a dedicated server, arguments are read from `ns_startup_args_dedi.txt`, rather than `ns_startup_args.txt`.
**Dedicated Server Caveats**
-At the moment, dedicated servers still require DirectX 11 to work, which typically requires a physical GPU, though they use almost no GPU processing power while in use, this can be an issue especially on GPU-less setups, so the launch argument -softwared3d11 can be used to force DirectX to run in software mode.
+At the moment, dedicated servers still require DirectX 11 to work, which typically requires a physical GPU, though they use almost no GPU processing power while in use, this can be an issue especially on GPU-less setups, so the launch argument `-softwared3d11` can be used to force DirectX to run in software mode.
While this is absolutely not ideal, it's the best solution for headless dedicated servers at the moment, and surprisingly hardly uses any CPU time, though it can use roughly up to 1GB of RAM.
Regarding RAM usage, dedicated servers also use significant amounts of RAM at the moment, often requiring 1.5-2GB, though I expect this to lower as development continues.