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BranchCommit messageAuthorAge
1.10.XFix calling `TitanEject` without arguments crashing server (#538)ScureX2 years
1.11.X[FW] Networked Variable fix (#544)zxcPandora23 months
1.12.XRevert "Hardpoint UI Fixes (#416)" (#618)GeckoEidechse20 months
1.13.XImprove AI spawn functions (#626)DBmaoha19 months
1.14.XImprove Italian translation (#610)GeckoEidechse18 months
1.15.XImprove Italian translation (#610)GeckoEidechse18 months
1.16.XRemove `ns_player_auth_port` from server config (#628)GeckoEidechse17 months
1.17.XFix Arc Cannon not dealing damage when used by NPCs (#666)Jack17 months
1.4.XUpdate panel_mainmenu.nutEmmaM3 years
1.5.Xnew spawnzone-based ctf spawn algoBobTheBob3 years
1.6.XUpdate ui_presence.nut (#326)Emma Miler3 years
1.7.XUpdate _classic_mp_dropship_intro.gnut (#329)BobTheBob3 years
1.9.XAdd alive checks (#491)GeckoEidechse2 years
aitdm2Bounty hunt banksF1F7Y3 years
fp-execution-improvements-prsupport unused sword executionBobTheBob92 years
gamemode_fdMerge remote-tracking branch 'upstream/main' into gamemode_fdZanieon3 days
mainRun compile check on vanilla as well (#911)Jack6 days