npc_frag_drone { HullType "HULL_HUMAN" orientToGround 1 BodyType human ArmorType normal smartAmmoLockAttachmentName0 CHESTFOCUS title #NPC_SPECTRE_SUICIDE footstep_type "Tick" minSpeedScale 0.8 maxSpeedScale 1.5 BaseClass npc_frag_drone AIClass frag_drone TraverseAnimType frag_drone BehaviorSelector "behavior_frag_drone" mechanical 1 DefaultModelName "models/robots/drone_frag/drone_frag.mdl" DefaultModelName_IMC "models/robots/drone_frag/drone_frag.mdl" DefaultModelName_MIL "models/robots/drone_frag/drone_frag.mdl" DefaultWeapon "" WeaponCapacity "Locked" Health 45 [$sp] Health 110 [$mp] LookDistDefault_Idle 2000 LookDistDefault_Alert 2000 LookDistDefault_Combat 2000 FOV_Idle_Near_Horz 360 FOV_Idle_Near_Vert 180 FOV_Idle_Far_Horz 360 FOV_Idle_Far_Vert 180 FOV_Alert_Near_Horz 360 FOV_Alert_Near_Vert 180 FOV_Alert_Far_Horz 360 FOV_Alert_Far_Vert 180 FOV_Combat_Near_Horz 360 FOV_Combat_Near_Vert 180 FOV_Combat_Far_Horz 360 FOV_Combat_Far_Vert 180 faceEnemyToleranceAngle 180 faceEnemyStrictToleranceAngle 180 shouldConsiderFacingDir 0 moveYawSpeed 30 aimassist_bounds_override 25 aimassist_adspull_centerAttachmentName "aimassist_center" aimassist_adspull_centerRadius 13.0 aimassist_adspull_headshotAttachmentName "" aimassist_adspull_headshotRadius 0.0 MeleeDamageMin 120 MeleeDamageMax 120 MeleeDamageRadius 32 MeleeRange 16 meleeImpactEffectTable "melee_spectre" meleeable 0 leechMaxDist 0 MinStartMoveDist 100 MaxArrivalDist 150 MinForceWalkDist 0 moveDeflectionLookAheadTime 0.5 allowPatrol 1 allowInvestigate 1 chaseStopDist 16 chaseStopDistHeavyArmor 16 shootableByFriendlyPlayer 1 showFriendlyIcon 1 ui_targetinfo "ui/targetinfo_npc_basic" [$mp] ui_targetinfo "" [$sp] aiEnemy_usePriorityDist 1300 magneticRange 125 suicideExplosionDelay 2.1 suicideExplosionDistance 200.0 }