#base "base_vehicle.txt" npc_dropship { BaseClass "npc_dropship" title #NPC_DROPSHIP titleIMC #NPC_GOBLIN titleMIL #NPC_CROW ui_targetinfo "ui/targetinfo_titan" [$mp] ui_targetinfo "" [$sp] HullType "HULL_FLYING_VEHICLE" AIClass vehicle BodyType vehicle collideWithPlayer 1 ArmorType heavy SmartAmmoLockType large DrawEnemyHealthBar 1 DrawTargetHealthBar 1 BehaviorSelector "behavior_dropship" DefaultModelName "models/vehicle/goblin_dropship/goblin_dropship.mdl" DefaultModelName_IMC "models/vehicle/goblin_dropship/goblin_dropship.mdl" DefaultModelName_MIL "models/vehicle/crow_dropship/crow_dropship.mdl" DefaultWeapon "" Health 10000 [$sp] Health 10000 [$mp] meleeable false magneticRange 190 YawSpeed 45 goalTolerance 400 waypointTolerance 1000 flyingStoppingTime 1.0 tiltLookaheadTime 1.0 yawLookaheadTime 2.0 randomHoverAmount 15 maxFlyingAccel 2000 maxFlyingSpeed 3000 maxFlyingSpeedNonCombat 3000 maxPitch 10 maxRoll 30 }