Selector Common SelectSchedule_MissileDodge //CNPC_Titan::SelectSchedule_TitanCore CNPC_Titan::SelectSchedule_PhysEntKnock SelectSchedule_Flinch SelectSchedule_DisplaceFromDangerousArea SelectSchedule_ChangeToDesiredStance SelectSchedule_SyncedMeleeAttack SelectSchedule_PressToInitiateSyncedMeleeAttack CNPC_Titan::SelectSchedule_GotoDefensivePlacement SelectSchedule_LayeredBehavior Selector_End Selector Idle SelectSchedule_Idle Selector_End Selector Alert SelectSchedule_Alert Selector_End Selector Combat SelectSchedule_StrafeDodge SelectSchedule_ForwardDodge SelectSchedule_MeleeAttack //SelectSchedule_EvasiveLowAmmo //SelectSchedule_ChaseEnemy SelectSchedule_EngagementDistMax SelectSchedule_CircleStrafe SelectSchedule_StationaryLowAmmo SelectSchedule_RangeAttackEvasive SelectSchedule_RangeAttack2 SelectSchedule_RangeAttack SelectSchedule_EngagementDistMin SelectSchedule_WeaponBlocked SelectSchedule_CantSeeEnemy //SelectSchedule_MoveToWeaponRange SelectSchedule_CombatFace Selector_End Selector CombatAggressive SelectSchedule_MeleeAttack SelectSchedule_StrafeDodge SelectSchedule_ForwardDodge //SelectSchedule_ChaseEnemy //SelectSchedule_CircleStrafe SelectSchedule_StationaryLowAmmo SelectSchedule_RangeAttackEvasive SelectSchedule_RangeAttack2 SelectSchedule_RangeAttack SelectSchedule_WeaponBlocked SelectSchedule_CantSeeEnemy SelectSchedule_CombatFace Selector_End Selector CombatEvasive //SelectSchedule_FearEnemy SelectSchedule_MeleeAttack SelectSchedule_BackwardDodge SelectSchedule_StrafeDodge SelectSchedule_TakeCoverFromEnemy health > 0.1 SelectSchedule_CircleStrafe SelectSchedule_EvasiveLowAmmo SelectSchedule_RangeAttackEvasive SelectSchedule_RangeAttack2 SelectSchedule_RangeAttack SelectSchedule_EngagementDistMin SelectSchedule_WeaponBlocked SelectSchedule_CantSeeEnemy SelectSchedule_CombatFace Selector_End