global function PrivateMatchModesInit void function PrivateMatchModesInit() { // match settings // super temp: do localisation strings later AddPrivateMatchModeSettingEnum( "#MODE_SETTING_CATEGORY_MATCH", "classic_mp", [ "Disabled", "Enabled" ], "1" ) AddPrivateMatchModeSettingEnum( "#MODE_SETTING_CATEGORY_MATCH", "run_epilogue", [ "Disabled", "Enabled" ], "1" ) AddPrivateMatchModeSettingArbitrary( "#MODE_SETTING_CATEGORY_MATCH", "scorelimit", "5" ) //, "Score Limit" ) AddPrivateMatchModeSettingArbitrary( "#MODE_SETTING_CATEGORY_MATCH", "roundscorelimit", "0" ) //, "Score Limit (round-based modes)" ) AddPrivateMatchModeSettingArbitrary( "#MODE_SETTING_CATEGORY_MATCH", "timelimit", "12" ) //, "Time Limit" ) AddPrivateMatchModeSettingArbitrary( "#MODE_SETTING_CATEGORY_MATCH", "roundtimelimit", "0" ) //, "Time Limit (round-based modes)" ) AddPrivateMatchModeSettingArbitrary( "#MODE_SETTING_CATEGORY_PILOT", "pilot_health_multiplier", "1.0" ) AddPrivateMatchModeSettingArbitrary( "#MODE_SETTING_CATEGORY_PILOT", "respawn_delay", "0.0" ) AddPrivateMatchModeSettingEnum( "#MODE_SETTING_CATEGORY_PILOT", "boosts_enabled", [ "Default", "Disabled" ], "1" ) AddPrivateMatchModeSettingEnum( "#MODE_SETTING_CATEGORY_PILOT", "earn_meter_pilot_overdrive", [ "Disabled", "Enabled", "Only" ], "1" ) AddPrivateMatchModeSettingArbitrary( "#MODE_SETTING_CATEGORY_PILOT", "earn_meter_pilot_multiplier", "1.0" ) AddPrivateMatchModeSettingArbitrary( "#MODE_SETTING_CATEGORY_TITAN", "earn_meter_titan_multiplier", "1.0" ) AddPrivateMatchModeSettingEnum( "#MODE_SETTING_CATEGORY_TITAN", "aegis_upgrades", [ "Disabled", "Enabled" ], "0" ) AddPrivateMatchModeSettingEnum( "#MODE_SETTING_CATEGORY_TITAN", "infinite_doomed_state", [ "Disabled", "Enabled" ], "0" ) AddPrivateMatchModeSettingEnum( "#MODE_SETTING_CATEGORY_TITAN", "titan_shield_regen", [ "Disabled", "Enabled" ], "0" ) AddPrivateMatchModeSettingEnum( "#MODE_SETTING_CATEGORY_RIFF", "riff_floorislava", [ "Default", "Enabled", "Disabled" ], "0" ) AddPrivateMatchModeSettingEnum( "#MODE_SETTING_CATEGORY_RIFF", "featured_mode_all_holopilot", [ "Disabled", "Enabled" ], "0" ) AddPrivateMatchModeSettingEnum( "#MODE_SETTING_CATEGORY_RIFF", "featured_mode_all_grapple", [ "Disabled", "Enabled" ], "0" ) AddPrivateMatchModeSettingEnum( "#MODE_SETTING_CATEGORY_RIFF", "featured_mode_all_phase", [ "Disabled", "Enabled" ], "0" ) AddPrivateMatchModeSettingEnum( "#MODE_SETTING_CATEGORY_RIFF", "featured_mode_all_ticks", [ "Disabled", "Enabled" ], "0" ) AddPrivateMatchModeSettingEnum( "#MODE_SETTING_CATEGORY_RIFF", "featured_mode_tactikill", [ "Disabled", "Enabled" ], "0" ) AddPrivateMatchModeSettingEnum( "#MODE_SETTING_CATEGORY_RIFF", "featured_mode_amped_tacticals", [ "Disabled", "Enabled" ], "0" ) AddPrivateMatchModeSettingEnum( "#MODE_SETTING_CATEGORY_RIFF", "featured_mode_rocket_arena", [ "Disabled", "Enabled" ], "0" ) AddPrivateMatchModeSettingEnum( "#MODE_SETTING_CATEGORY_RIFF", "featured_mode_shotguns_snipers", [ "Disabled", "Enabled" ], "0" ) AddPrivateMatchModeSettingEnum( "#MODE_SETTING_CATEGORY_RIFF", "iron_rules", [ "Disabled", "Enabled" ], "0" ) // gamemode settings AddPrivateMatchModeSettingEnum( "#GAMEMODE_cp", "cp_amped_capture_points", [ "Disabled", "Enabled" ], "1" ) // would've been nice to use amped_capture_points, but this var is already used ingame and its value is default 0 AddPrivateMatchModeSettingEnum( "#GAMEMODE_coliseum", "coliseum_loadouts_enabled", [ "Disabled", "Enabled" ], "1" ) // modes AddPrivateMatchMode( "ffa" ) AddPrivateMatchMode( "fra" ) AddPrivateMatchMode( "coliseum" ) // playlists AddPrivateMatchMode( "attdm" ) AddPrivateMatchMode( "turbo_ttdm" ) AddPrivateMatchMode( "alts" ) AddPrivateMatchMode( "turbo_lts" ) AddPrivateMatchMode( "rocket_lf" ) AddPrivateMatchMode( "holopilot_lf" ) // maps AddPrivateMatchMap( "mp_coliseum" ) AddPrivateMatchMap( "mp_coliseum_column" ) }