global function GamemodeAt_Init global function RateSpawnpoints_AT global function RateSpawnpoints_SpawnZones void function GamemodeAt_Init() { } void function RateSpawnpoints_AT( int checkclass, array spawnpoints, int team, entity player ) { RateSpawnpoints_Generic( checkclass, spawnpoints, team, player ) // temp } void function RateSpawnpoints_SpawnZones( int checkclass, array spawnpoints, int team, entity player ) { RateSpawnpoints_Generic( checkclass, spawnpoints, team, player ) // temp }