//todo some of the stuff here should probably get moved to other scripts global function PIN_BuyItemWithRealMoney global function PIN_BuyItem global function PIN_GiveItem global function PIN_GiveCredits global function PIN_ConsumeItem global function PIN_AddToPlayerCountStat void function PIN_BuyItemWithRealMoney(entity player, bool _0, string name, int cost) { } void function PIN_BuyItem(entity player, bool _0, string name, int cost) { } void function PIN_GiveItem(entity player, bool _0, string name, int count) { } void function PIN_GiveCredits(entity player, int count) { } void function PIN_ConsumeItem(entity player, string name) { } void function PIN_AddToPlayerCountStat(entity player, string name) { }