#base "npc_titan.txt" npc_titan_buddy { AIClass titan_buddy footstep_type "buddy" title #NPC_BT_NAME ui_targetinfo "" [$mp] ui_targetinfo "ui/targetinfo_cockpit_name" [$sp] DefaultModelName "models/titans/buddy/titan_buddy.mdl" npc_titan_player_settings "titan_buddy" BehaviorSelector "behavior_titan_buddy" dodgeForwardThreshold 2500 nonCombatTurnAnimsOnlyForIdle 1 allowPatrol 0 MeleeChargeRange 100 returnToIdleTime 3 can_traverse 1 }