#base "npc_titan.txt" npc_titan_auto { title #NPC_TITAN_AUTO BaseClass "npc_titan" footstep_type "atlas" aggressiveCombatTotalHealthDiffPct 0.5 "general" [$mp] { BehaviorSelector "behavior_mp_auto_titan" chaseStopDistHeavyArmor 1000 dodgeBackwardThreshold 1600 dodgeForwardThreshold 800 faceEnemyWhileMovingDist 2500 faceEnemyWhileMovingDist 3500 Health 8000 lockOnDodgeHealthThreshold 0.6 MeleeChargeDamageMaxHeavyArmor 2000 MeleeChargeDamageMinHeavyArmor 2000 MeleeDamageMaxHeavyArmor 500 MeleeDamageMinHeavyArmor 400 StrafeDodgeDamage 800 } "general" [$sp] { BehaviorSelector "behavior_sp_auto_titan" chaseStopDistHeavyArmor 600 dodgeBackwardThreshold 2000 dodgeForwardThreshold 1500 Health 7500 MeleeChargeDamageMaxHeavyArmor 1500 MeleeChargeDamageMinHeavyArmor 1000 MeleeDamageMaxHeavyArmor 1000 MeleeDamageMinHeavyArmor 750 StrafeDodgeDamage 800 } }