#base "base_vehicle.txt"
npc_dropship
{
	BaseClass				"npc_dropship"
	title 					#NPC_DROPSHIP
	titleIMC				#NPC_GOBLIN
	titleMIL				#NPC_CROW
	ui_targetinfo			"ui/targetinfo_titan" [$mp]
	ui_targetinfo			"" [$sp]

	HullType				"HULL_FLYING_VEHICLE"
	AIClass					vehicle
	BodyType				vehicle

	collideWithPlayer		1
	ArmorType				heavy
	SmartAmmoLockType		large
	DrawEnemyHealthBar		1
	DrawTargetHealthBar		1

	BehaviorSelector		"behavior_dropship"

	DefaultModelName		"models/vehicle/goblin_dropship/goblin_dropship.mdl"
	DefaultModelName_IMC	"models/vehicle/goblin_dropship/goblin_dropship.mdl"
	DefaultModelName_MIL	"models/vehicle/crow_dropship/crow_dropship.mdl"

	DefaultWeapon			""

	Health					10000 [$sp]
	Health					10000 [$mp]

	meleeable			false

	magneticRange			190

	YawSpeed				45
	goalTolerance			400
	waypointTolerance		1000
	flyingStoppingTime		1.0
	tiltLookaheadTime		1.0
	yawLookaheadTime		2.0
	randomHoverAmount		15
	maxFlyingAccel			2000
	maxFlyingSpeed			3000
	maxFlyingSpeedNonCombat	3000

	maxPitch			10
	maxRoll				30
}