base_vehicle { leechAnimSet vehicle leechAnimTag HIJACK leechDataKnifeTag KNIFE mechanical 1 DefaultModelName "models/vehicle/goblin_dropship/goblin_dropship.mdl" FOV_Vert_Offset -20 FOV_Near_Dist 180 // use near values up to this distance FOV_Far_Dist 1000 // use far values after this distance, interpolate horizontal in between, use far for vertical FOV_Idle_Near_Horz 180 FOV_Idle_Near_Vert 180 FOV_Idle_Far_Horz 180 FOV_Idle_Far_Vert 180 FOV_Alert_Near_Horz 180 FOV_Alert_Near_Vert 180 FOV_Alert_Far_Horz 180 FOV_Alert_Far_Vert 180 FOV_Combat_Near_Horz 180 FOV_Combat_Near_Vert 180 FOV_Combat_Far_Horz 180 FOV_Combat_Far_Vert 180 YawSpeed 25 MoveYawSpeed 15 AimAngularSpeed 25 PainOnHeavyDamageThreshold 0 // no heavy damage }