Selector Common SelectSchedule_FallToGround SelectSchedule_MissileDodge CNPC_Titan::SelectSchedule_TitanFlightCore CNPC_Titan::SelectSchedule_PhysEntKnock SelectSchedule_Flinch SelectSchedule_DisplaceFromDangerousArea SelectSchedule_ChangeToDesiredStance SelectSchedule_SyncedMeleeAttack CNPC_Titan::SelectSchedule_GotoDefensivePlacement SelectSchedule_LayeredBehavior Selector_End Selector Idle SelectSchedule_Idle Selector_End Selector Alert SelectSchedule_Alert Selector_End Selector Combat SelectSchedule_StrafeDodge SelectSchedule_ShootJump SelectSchedule_MeleeAttack SelectSchedule_BackwardDodge // SelectSchedule_EngagementDistMax SelectSchedule_EngagementDistMin // SelectSchedule_ChaseEnemy // SelectSchedule_ForwardDodge SelectSchedule_EvasiveLowAmmo health < 0.5 SelectSchedule_StationaryLowAmmo SelectSchedule_RangeAttackEvasive SelectSchedule_RangeAttack2 SelectSchedule_RangeAttack SelectSchedule_WeaponBlocked SelectSchedule_CantSeeEnemy SelectSchedule_CombatFace Selector_End Selector CombatAggressive SelectSchedule_MeleeAttack SelectSchedule_StrafeDodge SelectSchedule_ShootJump SelectSchedule_ForwardDodge SelectSchedule_ChaseEnemy SelectSchedule_StationaryLowAmmo SelectSchedule_RangeAttackEvasive SelectSchedule_RangeAttack2 SelectSchedule_RangeAttack SelectSchedule_WeaponBlocked SelectSchedule_CantSeeEnemy SelectSchedule_CombatFace Selector_End Selector CombatEvasive SelectSchedule_MeleeAttack SelectSchedule_BackwardDodge SelectSchedule_StrafeDodge SelectSchedule_ShootJump SelectSchedule_TakeCoverFromEnemy health > 0.1 SelectSchedule_EngagementDistMin SelectSchedule_CircleStrafe SelectSchedule_EvasiveLowAmmo SelectSchedule_RangeAttackEvasive SelectSchedule_RangeAttack2 SelectSchedule_RangeAttack SelectSchedule_WeaponBlocked SelectSchedule_CantSeeEnemy SelectSchedule_CombatFace Selector_End