Selector Common SelectSchedule_FallToGround SelectSchedule_Flinch SelectSchedule_DisplaceFromDangerousArea SelectSchedule_ReactCloak SelectSchedule_ReactBullet SelectSchedule_ReactSurprised SelectSchedule_SyncedMeleeAttack SelectSchedule_PressToInitiateSyncedMeleeAttack SelectSchedule_LayeredBehavior Selector_End Selector Idle SelectSchedule_Idle Selector_End Selector Alert SelectSchedule_Alert Selector_End Selector Combat SelectSchedule_MeleeAttack SelectSchedule_MeleeAttackJumpUp SelectSchedule_NewEnemySignal SelectSchedule_ChaseEnemy SelectSchedule_MeleeAttackWait Selector_End