{ "Name": "Northstar.CustomServers", "Description": "Attempts to recreate the behaviour of vanilla Titanfall 2 servers, as well as changing some scripts to allow better support for mods", "Version": "1.19.0", "LoadPriority": 0, "ConVars": [ { "Name": "ns_lobby_type", "DefaultValue": "0" }, { "Name": "ns_is_modded_server", "DefaultValue": "1", "Flags": 8192 }, { "Name": "ns_should_return_to_lobby", "DefaultValue": "1" }, { "Name": "ns_allow_spectators", "DefaultValue": "0", "Flags": "REPLICATED" }, { "Name": "ns_private_match_last_mode", "DefaultValue": "tdm" }, { "Name": "ns_private_match_last_map", "DefaultValue": "mp_forwardbase_kodai" }, { "Name": "ns_private_match_only_host_can_change_settings", "DefaultValue": "0" }, { "Name": "ns_private_match_only_host_can_start", "DefaultValue": "0" }, { "Name": "ns_private_match_countdown_length", "DefaultValue": "15" }, { "Name": "ns_private_match_override_maxplayers", "DefaultValue": "1" }, { "Name": "ns_should_log_unknown_clientcommands", "DefaultValue": "1" }, { "Name": "ns_allow_kill_commands", "DefaultValue": "0" }, { "Name": "ns_progression_enabled", "DefaultValue": "0", "Flags": "ARCHIVE_PLAYERPROFILE" } ], "Scripts": [ { "Path": "_custom_codecallbacks.gnut", "RunOn": "SERVER" }, { "Path": "_northstar_cheatcommands.nut", "RunOn": "SERVER", "ServerCallback": { "After": "NorthstarCheatCommands_Init" } }, { "Path": "_chat.gnut", "RunOn": "SERVER" }, { "Path": "_misc_stubs.gnut", "RunOn": "SERVER && MP" }, { "Path": "_store.gnut", "RunOn": "SERVER && MP" }, { "Path": "_script_movers.gnut", "RunOn": "SERVER && MP" }, { "Path": "sh_northstar_utils.gnut", "RunOn": "CLIENT || SERVER || UI" }, { "Path": "mp/levels/_lf_maps_shared.gnut", "RunOn": "SERVER && MP" }, { "Path": "gamemodes/sh_gamemodes_custom.gnut", "RunOn": "(CLIENT || SERVER) && MP" }, { "Path": "sh_remote_functions_mp_custom.gnut", "RunOn": "(CLIENT || SERVER) && MP" }, { "Path": "sh_server_to_client_stringcommands.gnut", "RunOn": "CLIENT || SERVER" }, { "Path": "gamemodes/_gamemode_fra.nut", "RunOn": "SERVER && MP", "ServerCallback": { "Before": "GamemodeFRA_AddAdditionalInitCallback" } }, { "Path": "mp/_classic_mp_dropship_intro.gnut", "RunOn": "SERVER && MP" }, { "Path": "mp/_classic_mp_no_intro.gnut", "RunOn": "SERVER && MP" }, { "Path": "mp/_spectator.gnut", "RunOn": "SERVER && MP", "ServerCallback": { "After": "Spectator_Init" } }, { "Path": "_loadouts_mp.gnut", "RunOn": "SERVER && MP", "ServerCallback": { "After": "SvLoadoutsMP_Init" } }, { "Path": "lobby/sh_private_lobby_modes_init.gnut", "RunOn": "( SERVER || CLIENT ) && MP" }, { "Path": "_respawn_protection.gnut", "RunOn": "SERVER && MP", "ServerCallback": { "Before": "RespawnProtection_Init" } }, { "Path": "/ai/_ai_turret_sentry.gnut", "RunOn": "SERVER && MP", "ServerCallback": { "After": "AiTurretSentry_Init" } }, { "Path": "sh_progression.nut", "RunOn": "UI || SERVER || CLIENT", "ServerCallback": { "Before": "Progression_Init" }, "ClientCallback": { "Before": "Progression_Init" }, "UICallback": { "Before": "Progression_Init" } } ] }