WeaponData { // General "printname" "Melee" "shortprintname" "Melee" "description" "Description needed" "longdesc" "Description needed" "menu_icon" "rui/hud/common/melee_icon" "hud_icon" "rui/hud/common/melee_icon" "weaponClass" "human" "weaponType" "melee" "body_type" "battle_rifle" "fire_mode" "offhand_melee" "never_drop" "1" // Models "viewmodel" "models/weapons/empty_handed/ptpov_emptyhand.mdl" "playermodel" "models/weapons/empty_handed/w_empty_handed_human.mdl" // Melee "melee_can_hit_humansized" "1" "melee_can_hit_titans" "0" "melee_raise_recovery_animtime_normal" "0.75" "melee_raise_recovery_animtime_quick" "0.4" "melee_range" "60" "melee_rumble_on_hit" "pilot_melee_hit" "melee_rumble_on_hit_partial" "pilot_melee_hit_partial" "melee_freezelook_on_hit" "0.25" //"melee_sound_attack_1p" "Player_Melee_Backhand_1P" "melee_sound_attack_3p" "player_melee_kick_3p" "melee_anim_3p" "ACT_MP_MELEE_KNIFE_FIRST" "damage_flags" "DF_MELEE | DF_KNOCK_BACK" "impact_effect_table" "melee_human" "impulse_force" "35000" "offhand_keep_primary_in_hand" "1" "zoom_effects" "0" MP_BASE { "melee_lunge_target_range" "110" "melee_lunge_target_angle" "30" "melee_damage" "100" "melee_damage_heavyarmor" "0" "melee_attack_animtime" "0" "melee_lunge_time" "0.3" "melee_anim_1p_number" "2" } SP_BASE { "melee_lunge_target_range" "130" "melee_lunge_target_angle" "40" "melee_damage" "125" "melee_damage_heavyarmor" "125" "melee_attack_animtime" "0.0" "melee_lunge_time" "0.2" "melee_anim_1p_number" "1" // ACT_VM_MELEE_ATTACK1, 2, or 3 } // "ammo_suck_behavior" "melee_weapons" "viewkick_spring" "melee" "viewkick_pitch_base" "-1.75" "viewkick_pitch_random" "0.75" "viewkick_pitch_softScale" "0.3" "viewkick_pitch_hardScale" "5.5" "viewkick_yaw_base" "1.0" "viewkick_yaw_random" "0.38" "viewkick_yaw_softScale" "0.38" "viewkick_yaw_hardScale" "15.5" "viewkick_roll_base" "0" "viewkick_roll_randomMin" "0.6" "viewkick_roll_randomMax" "0.8" "viewkick_roll_softScale" "0.2" "viewkick_roll_hardScale" "20.75" // "damage_rodeo" "100" "aimassist_disable_hipfire" "1" "aimassist_disable_ads" "1" // Bob //"bob_cycle_time" "0.45" //"bob_vert_dist" "0.075" //"bob_horz_dist" "0.05" //"bob_max_speed" "150" //"bob_pitch" "0.75" //"bob_yaw" "1" //"bob_roll" "-0.75" // Sway //"sway_rotate_attach" "SWAY_ROTATE" //"sway_min_x" "-0.3" //"sway_min_y" "-0.5" //"sway_min_z" "-0.5" //"sway_max_x" "0.3" //"sway_max_y" "0.5" //"sway_max_z" "0.1" //"sway_min_pitch" "-3" //"sway_min_yaw" "-3.5" //"sway_min_roll" "-2" //"sway_max_pitch" "3" //"sway_max_yaw" "3.5" //"sway_max_roll" "3" //"sway_translate_gain" "10" //"sway_rotate_gain" "12" //"sway_move_forward_translate_x" "0" //"sway_move_forward_translate_z" "-0.5" //"sway_move_back_translate_x" "-2" //"sway_move_back_translate_z" "-1" //"sway_move_left_translate_y" "-1" //"sway_move_left_translate_z" "-0.5" //"sway_move_left_rotate_roll" "-2" //"sway_move_right_translate_y" "1" //"sway_move_right_translate_z" "-0.5" //"sway_move_right_rotate_roll" "4" //"sway_move_up_translate_z" "-1" //"sway_move_down_translate_z" "1" //"sway_turn_left_rotate_yaw" "-1" //"sway_turn_right_rotate_yaw" "1" //"sway_turn_up_rotate_pitch" "1" //"sway_turn_down_rotate_pitch" "-1" // WeaponED Unhandled Key/Values and custom script Key/Values "deployfirst_time" "1.25" "sprintcycle_time" ".55" Mods { rocket_arena { "melee_damage" "33" } // mod for testing low damage, high knockback "shove" melee rebalance test_push { "melee_damage" "5" "impulse_force" "150000" } } }