global function Sh_GamemodeSbox_Init global const string GAMEMODE_SBOX = "sbox" void function Sh_GamemodeSbox_Init() { // create custom gametype AddCallback_OnCustomGamemodesInit( CreateGamemodeSbox ) } void function CreateGamemodeSbox() { GameMode_Create( GAMEMODE_SBOX ) GameMode_SetName( GAMEMODE_SBOX, "#PL_sbox" ) GameMode_SetDesc( GAMEMODE_SBOX, "#PL_sbox_desc" ) #if SERVER GameMode_AddServerInit( GAMEMODE_SBOX, GamemodeSbox_Init ) #endif }