// cl_gamemode_fw already exists in vanilla game file // this file is to register more network vars or remote functions global function ServerCallback_FW_NotifyNeedsEnterEnemyArea void function ServerCallback_FW_NotifyNeedsEnterEnemyArea() { AnnouncementData announcement = Announcement_Create( "#FW_ENTER_ENEMY_AREA" ) Announcement_SetSoundAlias( announcement, "UI_InGame_LevelUp" ) Announcement_SetSubText( announcement, "#FW_TITAN_REQUIRED_SUB" ) Announcement_SetPurge( announcement, true ) Announcement_SetPriority( announcement, 200 ) //Be higher priority than Titanfall ready indicator etc AnnouncementFromClass( GetLocalViewPlayer(), announcement ) }