{ "Name" : "Northstar.Custom", "Description": "(ideally) Polished custom content for Northstar", "Version": "1.0.0", "LoadPriority": 1, "RequiredOnClient": true, "ConVars": [ { "Name": "ns_disallowed_weapons", "DefaultValue": "" }, { "Name": "ns_disallowed_weapon_primary_replacement", "DefaultValue": "mp_weapon_rspn101" } ], "Scripts": [ { "Path": "sh_northstar_custom_precache.gnut", "RunOn": "( CLIENT || SERVER ) && MP", "ClientCallback": { "After": "NorthstarCustomPrecache" }, "ServerCallback": { "After": "NorthstarCustomPrecache" } }, { "Path": "_northstar_devcommands.gnut", "RunOn": "SERVER && MP", "ServerCallback": { "After": "NorthstarDevCommands_Init" } }, { "Path": "weapons/mp_weapon_peacekraber.nut", "RunOn": "( CLIENT || SERVER ) && MP" }, { "Path": "gamemodes/sh_gamemode_fw_custom.nut", "RunOn": "( CLIENT || SERVER ) && MP", "ClientCallback": { "Before": "SHCreateGamemodeFW_Init" }, "ServerCallback": { "Before": "SHCreateGamemodeFW_Init" } }, { "Path": "gamemodes/sh_gamemode_fw.nut", "RunOn": "( CLIENT || SERVER ) && MP" }, { "Path": "gamemodes/cl_gamemode_fw.nut", "RunOn": "CLIENT && MP" }, { "Path": "gamemodes/sh_gamemode_gg.gnut", "RunOn": "( CLIENT || SERVER ) && MP", "ClientCallback": { "Before": "Sh_GamemodeGG_Init" }, "ServerCallback": { "Before": "Sh_GamemodeGG_Init" } }, { "Path": "gamemodes/_gamemode_gg.gnut", "RunOn": "SERVER && MP" }, { "Path": "gamemodes/cl_gamemode_gg.gnut", "RunOn": "CLIENT && MP" }, { "Path": "gamemodes/sh_gamemode_tt.gnut", "RunOn": "( CLIENT || SERVER ) && MP", "ClientCallback": { "Before": "Sh_GamemodeTT_Init" }, "ServerCallback": { "Before": "Sh_GamemodeTT_Init" } }, { "Path": "gamemodes/_gamemode_tt.gnut", "RunOn": "SERVER && MP" }, { "Path": "gamemodes/cl_gamemode_tt.gnut", "RunOn": "CLIENT && MP" }, { "Path": "gamemodes/sh_gamemode_inf.gnut", "RunOn": "( CLIENT || SERVER ) && MP", "ClientCallback": { "Before": "Sh_GamemodeInfection_Init" }, "ServerCallback": { "Before": "Sh_GamemodeInfection_Init" } }, { "Path": "gamemodes/_gamemode_inf.gnut", "RunOn": "SERVER && MP" }, { "Path": "gamemodes/cl_gamemode_inf.gnut", "RunOn": "CLIENT && MP" }, { "Path": "_droppod_spawn.gnut", "RunOn": "SERVER && MP", "ServerCallback": { "After": "DropPodSpawn_Init" } }, { "Path": "gamemodes/sh_gamemode_arena.gnut", "RunOn": "( CLIENT || SERVER ) && MP", "ClientCallback": { "Before": "Sh_GamemodeArena_Init" }, "ServerCallback": { "Before": "Sh_GamemodeArena_Init" } }, { "Path": "gamemodes/sh_arena_loadouts.gnut", "RunOn": "UI || MP", "ClientCallback": { "After": "InitialiseArenaLoadouts" }, "ServerCallback": { "After": "InitialiseArenaLoadouts" }, "UICallback": { "After": "InitialiseArenaLoadouts" } }, { "Path": "gamemodes/_gamemode_arena.gnut", "RunOn": "SERVER && MP" }, { "Path": "gamemodes/cl_gamemode_arena.gnut", "RunOn": "CLIENT && MP" }, { "Path": "gamemodes/sh_gamemode_kr.gnut", "RunOn": "( CLIENT || SERVER ) && MP", "ClientCallback": { "Before": "Sh_GamemodeKR_Init" }, "ServerCallback": { "Before": "Sh_GamemodeKR_Init" } }, { "Path": "gamemodes/_gamemode_kr.gnut", "RunOn": "SERVER && MP" }, { "Path": "gamemodes/cl_gamemode_kr.gnut", "RunOn": "CLIENT && MP" }, { "Path": "gamemodes/sh_gamemode_fastball.gnut", "RunOn": "( CLIENT || SERVER ) && MP", "ClientCallback": { "Before": "Sh_GamemodeFastball_Init" }, "ServerCallback": { "Before": "Sh_GamemodeFastball_Init" } }, { "Path": "gamemodes/_gamemode_fastball.gnut", "RunOn": "SERVER && MP" }, { "Path": "gamemodes/_gamemode_fastball_intro.gnut", "RunOn": "SERVER && MP" }, { "Path": "gamemodes/cl_gamemode_fastball.gnut", "RunOn": "CLIENT && MP" }, { "Path": "gamemodes/sh_gamemode_hs.gnut", "RunOn": "( CLIENT || SERVER ) && MP", "ClientCallback": { "Before": "Sh_GamemodeHideAndSeek_Init" }, "ServerCallback": { "Before": "Sh_GamemodeHideAndSeek_Init" } }, { "Path": "gamemodes/_gamemode_hs.gnut", "RunOn": "SERVER && MP" }, { "Path": "gamemodes/cl_gamemode_hs.gnut", "RunOn": "CLIENT && MP" }, { "Path": "gamemodes/sh_gamemode_ctf_comp.gnut", "RunOn": "( CLIENT || SERVER ) && MP", "ClientCallback": { "Before": "ShGamemodeCTFComp_Init" }, "ServerCallback": { "Before": "ShGamemodeCTFComp_Init" } }, { "Path": "sh_3psequence_to_1p_hacks.gnut", "RunOn": "( CLIENT || SERVER ) && MP", "ClientCallback": { "Before": "FirstPersonSequenceForce1P_Init", "After": "FirstPersonSequenceForce1P_InitPlaylistVars" }, "ServerCallback": { "Before": "FirstPersonSequenceForce1P_Init", "After": "FirstPersonSequenceForce1P_InitPlaylistVars" } }, { "Path": "gamemodes/sh_riff_instagib.gnut", "RunOn": "( CLIENT || SERVER ) && MP", "ClientCallback": { "After": "RiffInstagib_Init" }, "ServerCallback": { "After": "RiffInstagib_Init" } }, { "Path": "sh_custom_air_accel.gnut", "RunOn": "CLIENT || SERVER", "ClientCallback": { "After": "CustomAirAccelVars_Init" }, "ServerCallback": { "After": "CustomAirAccelVars_Init" } }, { "Path": "sh_promode.gnut", "RunOn": "MP", "ClientCallback": { "After": "Promode_Init" }, "ServerCallback": { "After": "Promode_Init" } }, { "Path": "sh_bleedout_damage.gnut", "RunOn": "( CLIENT || SERVER ) && MP", "ClientCallback": { "Before": "BleedoutDamage_PreInit", "After": "BleedoutDamage_Init" }, "ServerCallback": { "Before": "BleedoutDamage_PreInit", "After": "BleedoutDamage_Init" } }, { "Path": "sh_custom_oob_timer.gnut", "RunOn": "( CLIENT || SERVER ) && MP", "ClientCallback": { "After": "CustomOOBTimer_Init" }, "ServerCallback": { "After": "CustomOOBTimer_Init" } }, { "Path": "rodeo/sh_classic_rodeo.gnut", "RunOn": "( CLIENT || SERVER ) && MP", "ClientCallback": { "After": "ClassicRodeo_InitPlaylistVars" }, "ServerCallback": { "After": "ClassicRodeo_InitPlaylistVars" } }, { "Path": "_disallowed_weapons.gnut", "RunOn": "SERVER && MP", "ServerCallback": { "After": "DisallowedWeapons_Init" } }, { "Path": "sh_custom_pilot_collision.gnut", "RunOn": "( CLIENT || SERVER ) && MP", "ClientCallback": { "After": "CustomPilotCollision_InitPlaylistVars" }, "ServerCallback": { "After": "CustomPilotCollision_InitPlaylistVars" } } ], "Maps": [ { "Name": "mp_skyway_v1", "VPK": "englishclient_mp_skyway_v1", "RPak": "sp_skyway_v1" } ], "Localisation": [ "resource/northstar_custom_%language%.txt" ] }