untyped global function AddNorthstarModMenu global function AddNorthstarModMenu_MainMenuFooter global function ReloadMods struct modData { string name = "" string version = "" string link = "" int loadPriority = 0 bool enabled = false array conVars = [] } struct panelContent { modData& mod bool isHeader = false } enum filterShow { ALL = 0, ONLY_ENABLED = 1, ONLY_DISABLED = 2 ONLY_NOT_REQUIRED = 3, ONLY_REQUIRED = 4 } struct { int deltaX = 0 int deltaY = 0 } mouseDeltaBuffer struct { array mods var menu array panels int scrollOffset = 0 array enabledMods var currentButton string searchTerm modData& lastMod } file const int PANELS_LEN = 15 const string[3] CORE_MODS = ["Northstar.Client", "Northstar.Coop", "Northstar.CustomServers"] // Shows a warning if you try to disable these void function AddNorthstarModMenu() { AddMenu( "ModListMenu", $"resource/ui/menus/modlist.menu", InitModMenu ) } void function AddNorthstarModMenu_MainMenuFooter() { string controllerStr = PrependControllerPrompts( BUTTON_Y, "#MENU_TITLE_MODS" ) AddMenuFooterOption( GetMenu( "MainMenu" ), BUTTON_Y, controllerStr, "#MENU_TITLE_MODS", AdvanceToModListMenu ) } void function AdvanceToModListMenu( var button ) { AdvanceMenu( GetMenu( "ModListMenu" ) ) } void function InitModMenu() { file.menu = GetMenu( "ModListMenu" ) file.panels = GetElementsByClassname( file.menu, "ModSelectorPanel" ) var rui = Hud_GetRui( Hud_GetChild( file.menu, "WarningLegendImage" ) ) RuiSetImage( rui, "basicImage", $"ui/menu/common/dialog_error" ) RuiSetFloat( Hud_GetRui( Hud_GetChild( file.menu, "ModEnabledBar" ) ), "basicImageAlpha", 0.8 ) // Mod buttons foreach ( var panel in file.panels ) { var button = Hud_GetChild( panel, "BtnMod" ) AddButtonEventHandler( button, UIE_GET_FOCUS, OnModButtonFocused ) AddButtonEventHandler( button, UIE_CLICK, OnModButtonPressed ) var rui = Hud_GetRui( Hud_GetChild( panel, "WarningImage" ) ) RuiSetImage( rui, "basicImage", $"ui/menu/common/dialog_error" ) } AddMouseMovementCaptureHandler( Hud_GetChild(file.menu, "MouseMovementCapture"), UpdateMouseDeltaBuffer ) // UI Events AddMenuEventHandler( file.menu, eUIEvent.MENU_OPEN, OnModMenuOpened ) AddMenuEventHandler( file.menu, eUIEvent.MENU_CLOSE, OnModMenuClosed ) // up / down buttons AddButtonEventHandler( Hud_GetChild( file.menu, "BtnModListUpArrow" ), UIE_CLICK, OnUpArrowSelected ) AddButtonEventHandler( Hud_GetChild( file.menu, "BtnModListDownArrow" ), UIE_CLICK, OnDownArrowSelected ) // Mod info buttons AddButtonEventHandler( Hud_GetChild( file.menu, "ModPageButton" ), UIE_CLICK, OnModLinkButtonPressed ) // Filter buttons AddButtonEventHandler( Hud_GetChild( file.menu, "SwtBtnShowFilter"), UIE_CHANGE, OnFiltersChange ) AddButtonEventHandler( Hud_GetChild( file.menu, "BtnModsSearch"), UIE_CHANGE, OnFiltersChange ) AddButtonEventHandler( Hud_GetChild( file.menu, "BtnListReverse"), UIE_CHANGE, OnFiltersChange ) AddButtonEventHandler( Hud_GetChild( file.menu, "BtnFiltersClear"), UIE_CLICK, OnBtnFiltersClear_Activate ) AddButtonEventHandler( Hud_GetChild( file.menu, "HideCVButton"), UIE_CHANGE, OnHideConVarsChange ) // Footers AddMenuFooterOption( file.menu, BUTTON_B, "#B_BUTTON_BACK", "#BACK" ) AddMenuFooterOption( file.menu, BUTTON_X, PrependControllerPrompts( BUTTON_X, "#RELOAD_MODS" ), "#RELOAD_MODS", OnReloadModsButtonPressed ) AddMenuFooterOption( file.menu, BUTTON_BACK, PrependControllerPrompts( BUTTON_Y, "#AUTHENTICATION_AGREEMENT" ), "#AUTHENTICATION_AGREEMENT", OnAuthenticationAgreementButtonPressed ) // Nuke weird rui on filter switch RuiSetString( Hud_GetRui( Hud_GetChild( file.menu, "SwtBtnShowFilter")), "buttonText", "") RuiSetString( Hud_GetRui( Hud_GetChild( file.menu, "HideCVButton")), "buttonText", "") RuiSetString( Hud_GetRui( Hud_GetChild( file.menu, "BtnListReverse")), "buttonText", "") } // EVENTS void function OnModMenuOpened() { file.enabledMods = GetEnabledModsArray() // used to check if mods should be reloaded UpdateList() UpdateListSliderHeight() UpdateListSliderPosition() RegisterButtonPressedCallback(MOUSE_WHEEL_UP , OnScrollUp) RegisterButtonPressedCallback(MOUSE_WHEEL_DOWN , OnScrollDown) } void function OnModMenuClosed() { try { DeregisterButtonPressedCallback(MOUSE_WHEEL_UP , OnScrollUp) DeregisterButtonPressedCallback(MOUSE_WHEEL_DOWN , OnScrollDown) } catch ( ex ) {} array current = GetEnabledModsArray() bool reload foreach ( string mod in current ) { if ( file.enabledMods.find(mod) == -1 ) { reload = true break } } if ( current.len() != file.enabledMods.len() || reload ) // Only reload if we have to ReloadMods() } void function OnModButtonFocused( var button ) { if( int ( Hud_GetScriptID( Hud_GetParent( button ) ) ) > file.mods.len() ) return file.currentButton = button file.lastMod = file.mods[ int ( Hud_GetScriptID( Hud_GetParent( button ) ) ) + file.scrollOffset - 1 ].mod string modName = file.lastMod.name var rui = Hud_GetRui( Hud_GetChild( file.menu, "LabelDetails" ) ) RuiSetGameTime( rui, "startTime", -99999.99 ) // make sure it skips the whole animation for showing this RuiSetString( rui, "headerText", modName ) RuiSetString( rui, "messageText", FormatModDescription( modName ) ) // Add a button to open the link with if required string link = NSGetModDownloadLinkByModName( modName ) var linkButton = Hud_GetChild( file.menu, "ModPageButton" ) if ( link.len() ) { Hud_SetEnabled( linkButton, true ) Hud_SetVisible( linkButton, true ) Hud_SetText( linkButton, link ) } else { Hud_SetEnabled( linkButton, false ) Hud_SetVisible( linkButton, false ) } SetControlBarColor( modName ) bool required = NSIsModRequiredOnClient( modName ) Hud_SetVisible( Hud_GetChild( file.menu, "WarningLegendLabel" ), required ) Hud_SetVisible( Hud_GetChild( file.menu, "WarningLegendImage" ), required ) } void function OnModButtonPressed( var button ) { string modName = file.mods[ int ( Hud_GetScriptID( Hud_GetParent( button ) ) ) + file.scrollOffset - 1 ].mod.name if ( StaticFind( modName ) && NSIsModEnabled( modName ) ) CoreModToggleDialog( modName ) else { NSSetModEnabled( modName, !NSIsModEnabled( modName ) ) var panel = file.panels[ int ( Hud_GetScriptID( Hud_GetParent( button ) ) ) - 1 ] SetControlBoxColor( Hud_GetChild( panel, "ControlBox" ), modName ) SetControlBarColor( modName ) SetModEnabledHelperImageAsset( Hud_GetChild( panel, "EnabledImage" ), modName ) // RefreshMods() UpdateListSliderPosition() UpdateListSliderHeight() } } void function OnReloadModsButtonPressed( var button ) { ReloadMods() } void function OnAuthenticationAgreementButtonPressed( var button ) { NorthstarMasterServerAuthDialog() } void function OnModLinkButtonPressed( var button ) { string modName = file.mods[ int ( Hud_GetScriptID( Hud_GetParent( file.currentButton ) ) ) + file.scrollOffset - 1 ].mod.name string link = NSGetModDownloadLinkByModName( modName ) if ( link.find("http://") != 0 && link.find("https://") != 0 ) link = "http://" + link // links without the http or https protocol get opened in the internal browser LaunchExternalWebBrowser( link, WEBBROWSER_FLAG_FORCEEXTERNAL ) } void function OnFiltersChange( var n ) { file.scrollOffset = 0 UpdateList() UpdateListSliderHeight() UpdateListSliderPosition() } void function OnBtnFiltersClear_Activate( var button ) { Hud_SetText( Hud_GetChild( file.menu, "BtnModsSearch" ), "" ) SetConVarInt( "filter_mods", 0 ) OnFiltersChange( null ) } void function OnHideConVarsChange( var n ) { string modName = file.lastMod.name if ( modName == "" ) return var rui = Hud_GetRui( Hud_GetChild( file.menu, "LabelDetails" ) ) RuiSetString( rui, "messageText", FormatModDescription( modName ) ) } // LIST LOGIC void function CoreModToggleDialog( string mod ) { DialogData dialogData dialogData.header = "#WARNING" dialogData.message = "#CORE_MOD_DISABLE_WARNING" AddDialogButton( dialogData, "#CANCEL" ) // This can't have any arguments so we use the file struct AddDialogButton( dialogData, "#DISABLE", DisableMod ) AddDialogFooter( dialogData, "#A_BUTTON_SELECT" ) AddDialogFooter( dialogData, "#B_BUTTON_CANCEL" ) OpenDialog( dialogData ) } void function DisableMod() { string modName = file.mods[ int ( Hud_GetScriptID( Hud_GetParent( file.currentButton ) ) ) + file.scrollOffset - 1 ].mod.name NSSetModEnabled( modName, false ) var panel = file.panels[ int ( Hud_GetScriptID( Hud_GetParent( file.currentButton ) ) ) - 1] SetControlBoxColor( Hud_GetChild( panel, "ControlBox" ), modName ) SetControlBarColor( modName ) SetModEnabledHelperImageAsset( Hud_GetChild( panel, "EnabledImage" ), modName ) RefreshMods() } array function GetEnabledModsArray() { array enabledMods foreach ( string mod in NSGetModNames() ) { if ( NSIsModEnabled( mod ) ) enabledMods.append( mod ) } return enabledMods } void function HideAllPanels() { foreach ( var panel in file.panels ) { Hud_SetEnabled( panel, false ) Hud_SetVisible( panel, false ) } } void function UpdateList() { HideAllPanels() RefreshMods() DisplayModPanels() } void function RefreshMods() { array modNames = NSGetModNames() file.mods.clear() bool reverse = GetConVarBool( "modlist_reverse" ) int lastLoadPriority = reverse ? NSGetModLoadPriority( modNames[ modNames.len() - 1 ] ) + 1 : -1 string searchTerm = Hud_GetUTF8Text( Hud_GetChild( file.menu, "BtnModsSearch" ) ).tolower() for ( int i = reverse ? modNames.len() - 1 : 0; reverse ? ( i >= 0 ) : ( i < modNames.len() ); i += ( reverse ? -1 : 1) ) { string mod = modNames[i] if ( searchTerm.len() && mod.tolower().find( searchTerm ) == null ) continue bool enabled = NSIsModEnabled( mod ) bool required = NSIsModRequiredOnClient( mod ) switch ( GetConVarInt( "filter_mods" ) ) { case filterShow.ONLY_ENABLED: if ( !enabled ) continue break case filterShow.ONLY_DISABLED: if ( enabled ) continue break case filterShow.ONLY_REQUIRED: if ( !required ) continue break case filterShow.ONLY_NOT_REQUIRED: if( required ) continue break } int pr = NSGetModLoadPriority( mod ) if ( reverse ? pr < lastLoadPriority : pr > lastLoadPriority ) { modData m m.name = pr.tostring() panelContent c c.mod = m c.isHeader = true file.mods.append( c ) lastLoadPriority = pr } modData m m.name = mod m.version = NSGetModVersionByModName( mod ) m.link = NSGetModDownloadLinkByModName( mod ) m.loadPriority = NSGetModLoadPriority( mod ) m.enabled = enabled m.conVars = NSGetModConvarsByModName( mod ) panelContent c c.mod = m file.mods.append( c ) } } void function DisplayModPanels() { foreach ( int i, var panel in file.panels) { if ( i >= file.mods.len() || file.scrollOffset + i >= file.mods.len() ) // don't try to show more panels than needed break panelContent c = file.mods[ file.scrollOffset + i ] modData mod = c.mod var btn = Hud_GetChild( panel, "BtnMod" ) var headerLabel = Hud_GetChild( panel, "Header" ) var box = Hud_GetChild( panel, "ControlBox" ) var line = Hud_GetChild( panel, "BottomLine" ) var warning = Hud_GetChild( panel, "WarningImage" ) var enabledImage = Hud_GetChild( panel, "EnabledImage" ) if ( c.isHeader ) { Hud_SetEnabled( btn, false ) Hud_SetVisible( btn, false ) Hud_SetText( headerLabel, "Load Priority: " + mod.name ) Hud_SetVisible( headerLabel, true ) Hud_SetVisible( box, false ) Hud_SetVisible( line, true ) Hud_SetVisible( warning, false ) Hud_SetVisible( enabledImage, false ) } else { Hud_SetEnabled( btn, true ) Hud_SetVisible( btn, true ) Hud_SetText( btn, mod.name ) Hud_SetVisible( headerLabel, false ) SetControlBoxColor( box, mod.name ) Hud_SetVisible( box, true ) Hud_SetVisible( line, false ) Hud_SetVisible( warning, NSIsModRequiredOnClient( c.mod.name ) ) SetModEnabledHelperImageAsset( enabledImage, c.mod.name ) } Hud_SetVisible( panel, true ) } } void function SetModEnabledHelperImageAsset( var panel, string modName ) { if( NSIsModEnabled( modName ) ) RuiSetImage( Hud_GetRui( panel ), "basicImage", $"rui/menu/common/merit_state_success" ) else RuiSetImage( Hud_GetRui( panel ), "basicImage", $"rui/menu/common/merit_state_failure" ) RuiSetFloat3(Hud_GetRui( panel ), "basicImageColor", GetControlColorForMod( modName ) ) Hud_SetVisible( panel, true ) } void function SetControlBoxColor( var box, string modName ) { var rui = Hud_GetRui( box ) // if ( NSIsModEnabled( modName ) ) // RuiSetFloat3(rui, "basicImageColor", <0,1,0>) // else // RuiSetFloat3(rui, "basicImageColor", <1,0,0>) RuiSetFloat3(rui, "basicImageColor", GetControlColorForMod( modName ) ) } void function SetControlBarColor( string modName ) { var bar_element = Hud_GetChild( file.menu, "ModEnabledBar" ) var bar = Hud_GetRui( bar_element ) // if ( NSIsModEnabled( modName ) ) // RuiSetFloat3(bar, "basicImageColor", <0,1,0>) // else // RuiSetFloat3(bar, "basicImageColor", <1,0,0>) RuiSetFloat3(bar, "basicImageColor", GetControlColorForMod( modName ) ) Hud_SetVisible( bar_element, true ) } vector function GetControlColorForMod( string modName ) { if ( NSIsModEnabled( modName ) ) switch ( GetConVarInt( "colorblind_mode" ) ) { case 1: case 2: case 3: default: return <0,1,0> } else switch ( GetConVarInt( "colorblind_mode" ) ) { case 1: case 2: return <0.29,0,0.57> case 3: default: return <1,0,0> } unreachable } string function FormatModDescription( string modName ) { string ret // version ret += format( "Version %s\n", NSGetModVersionByModName( modName ) ) // load priority ret += format( "Load Priority: %i\n", NSGetModLoadPriority( modName ) ) // convars array modCvars = NSGetModConvarsByModName( modName ) if ( modCvars.len() != 0 && GetConVarBool( "modlist_show_convars" ) ) { ret += "ConVars: " for ( int i = 0; i < modCvars.len(); i++ ) { if ( i != modCvars.len() - 1 ) ret += format( "\"%s\", ", modCvars[ i ] ) else ret += format( "\"%s\"", modCvars[ i ] ) } ret += "\n" } // description ret += format( "\n%s\n", NSGetModDescriptionByModName( modName ) ) return ret } //////////// // SLIDER //////////// void function UpdateMouseDeltaBuffer(int x, int y) { mouseDeltaBuffer.deltaX = x mouseDeltaBuffer.deltaY = y UpdateListSliderHeight() SliderBarUpdate() } void function SliderBarUpdate() { if ( file.mods.len() <= 15 ) return var sliderButton = Hud_GetChild( file.menu , "BtnModListSlider" ) var sliderPanel = Hud_GetChild( file.menu , "BtnModListSliderPanel" ) var movementCapture = Hud_GetChild( file.menu , "MouseMovementCapture" ) Hud_SetFocused(sliderButton) float minYPos = -40.0 * (GetScreenSize()[1] / 1080.0) float maxHeight = 604.0 * (GetScreenSize()[1] / 1080.0) float maxYPos = minYPos - (maxHeight - Hud_GetHeight( sliderPanel )) float useableSpace = (maxHeight - Hud_GetHeight( sliderPanel )) float jump = minYPos - (useableSpace / ( float( file.mods.len()))) // got local from official respaw scripts, without untyped throws an error local pos = Hud_GetPos(sliderButton)[1] local newPos = pos - mouseDeltaBuffer.deltaY if ( newPos < maxYPos ) newPos = maxYPos if ( newPos > minYPos ) newPos = minYPos Hud_SetPos( sliderButton , 2, newPos ) Hud_SetPos( sliderPanel , 2, newPos ) Hud_SetPos( movementCapture , 2, newPos ) file.scrollOffset = -int( ( (newPos - minYPos) / useableSpace ) * ( file.mods.len() - PANELS_LEN) ) UpdateList() } void function UpdateListSliderPosition() { var sliderButton = Hud_GetChild( file.menu , "BtnModListSlider" ) var sliderPanel = Hud_GetChild( file.menu , "BtnModListSliderPanel" ) var movementCapture = Hud_GetChild( file.menu , "MouseMovementCapture" ) float mods = float ( file.mods.len() ) float minYPos = -40.0 * (GetScreenSize()[1] / 1080.0) float useableSpace = (604.0 * (GetScreenSize()[1] / 1080.0) - Hud_GetHeight( sliderPanel )) float jump = minYPos - (useableSpace / ( mods - float( PANELS_LEN ) ) * file.scrollOffset) if ( jump > minYPos ) jump = minYPos Hud_SetPos( sliderButton , 2, jump ) Hud_SetPos( sliderPanel , 2, jump ) Hud_SetPos( movementCapture , 2, jump ) } void function UpdateListSliderHeight() { var sliderButton = Hud_GetChild( file.menu , "BtnModListSlider" ) var sliderPanel = Hud_GetChild( file.menu , "BtnModListSliderPanel" ) var movementCapture = Hud_GetChild( file.menu , "MouseMovementCapture" ) float mods = float ( file.mods.len() ) float maxHeight = 604.0 * (GetScreenSize()[1] / 1080.0) float minHeight = 80.0 * (GetScreenSize()[1] / 1080.0) float height = maxHeight * ( float( PANELS_LEN ) / mods ) if ( height > maxHeight ) height = maxHeight if ( height < minHeight ) height = minHeight Hud_SetHeight( sliderButton , height ) Hud_SetHeight( sliderPanel , height ) Hud_SetHeight( movementCapture , height ) } void function OnScrollDown( var button ) { if ( file.mods.len() <= PANELS_LEN ) return file.scrollOffset += 5 if (file.scrollOffset + PANELS_LEN > file.mods.len()) file.scrollOffset = file.mods.len() - PANELS_LEN Hud_SetFocused( Hud_GetChild( file.menu, "BtnModListSlider" ) ) ValidateScrollOffset() } void function OnScrollUp( var button ) { file.scrollOffset -= 5 if (file.scrollOffset < 0) file.scrollOffset = 0 Hud_SetFocused( Hud_GetChild( file.menu, "BtnModListSlider" ) ) ValidateScrollOffset() } void function OnDownArrowSelected( var button ) { if ( file.mods.len() <= PANELS_LEN ) return file.scrollOffset += 1 if (file.scrollOffset + PANELS_LEN > file.mods.len()) file.scrollOffset = file.mods.len() - PANELS_LEN ValidateScrollOffset() } void function OnUpArrowSelected( var button ) { file.scrollOffset -= 1 if (file.scrollOffset < 0) file.scrollOffset = 0 ValidateScrollOffset() } void function ValidateScrollOffset() { RefreshMods() if( file.scrollOffset + 15 > file.mods.len() ) file.scrollOffset = file.mods.len() - 15 if( file.scrollOffset < 0 ) file.scrollOffset = 0 HideAllPanels() DisplayModPanels() UpdateListSliderHeight() UpdateListSliderPosition() } // Static arrays don't have the .find method for some reason bool function StaticFind( string mod ) { foreach( string smod in CORE_MODS ) if ( mod == smod ) return true return false } void function ReloadMods() { NSReloadMods() ClientCommand( "reload_localization" ) ClientCommand( "loadPlaylists" ) bool svCheatsOriginal = GetConVarBool( "sv_cheats" ) SetConVarBool( "sv_cheats", true ) ClientCommand( "weapon_reparse" ) // weapon_reparse only works if a server is running and sv_cheats is 1, gotta figure this out eventually SetConVarBool( "sv_cheats", svCheatsOriginal ) // note: the logic for this seems really odd, unsure why it doesn't seem to update, since the same code seems to get run irregardless of whether we've read weapon data before ClientCommand( "uiscript_reset" ) }