{ "SERVER":[ { "name":"NSGetModNames", "helpText":"", "returnTypeString":"array", "argTypes":"" }, { "name":"NSIsModEnabled", "helpText":"", "returnTypeString":"bool", "argTypes":"string modName" }, { "name":"NSSetModEnabled", "helpText":"", "returnTypeString":"void", "argTypes":"string modName, bool enabled" }, { "name":"NSGetModDescriptionByModName", "helpText":"", "returnTypeString":"string", "argTypes":"string modName" }, { "name":"NSGetModVersionByModName", "helpText":"", "returnTypeString":"string", "argTypes":"string modName" }, { "name":"NSGetModDownloadLinkByModName", "helpText":"", "returnTypeString":"string", "argTypes":"string modName" }, { "name":"NSGetModLoadPriority", "helpText":"", "returnTypeString":"int", "argTypes":"string modName" }, { "name":"NSIsModRequiredOnClient", "helpText":"", "returnTypeString":"bool", "argTypes":"string modName" }, { "name":"NSGetModConvarsByModName", "helpText":"", "returnTypeString":"array", "argTypes":"string modName" }, { "name":"DecodeJSON", "helpText":"converts a json string to a squirrel table", "returnTypeString":"table", "argTypes":"string json, bool fatalParseErrors = false" }, { "name":"EncodeJSON", "helpText":"converts a squirrel table to a json string", "returnTypeString":"string", "argTypes":"table data" }, { "name":"StringToAsset", "helpText":"converts a given string to an asset", "returnTypeString":"asset", "argTypes":"string assetName" }, { "name":"NSGetLocalPlayerUID", "helpText":"Returns the local player's uid.", "returnTypeString":"string", "argTypes":"" }, { "name":"NSEarlyWritePlayerPersistenceForLeave", "helpText":"", "returnTypeString":"void", "argTypes":"entity player" }, { "name":"NSIsWritingPlayerPersistence", "helpText":"", "returnTypeString":"bool", "argTypes":"" }, { "name":"NSIsPlayerLocalPlayer", "helpText":"", "returnTypeString":"bool", "argTypes":"entity player" }, { "name":"NSIsDedicated", "helpText":"", "returnTypeString":"bool", "argTypes":"" }, { "name":"NSDisconnectPlayer", "helpText":"Disconnects the player from the server with the given reason", "returnTypeString":"bool", "argTypes":"entity player, string reason" }, { "name":"GetUserInfoKVString_Internal", "helpText":"Gets the string value of a given player's userinfo convar by name", "returnTypeString":"string", "argTypes":"entity player, string key, string defaultValue = \"\"" }, { "name":"GetUserInfoKVAsset_Internal", "helpText":"Gets the asset value of a given player's userinfo convar by name", "returnTypeString":"asset", "argTypes":"entity player, string key, asset defaultValue = $\"\"" }, { "name":"GetUserInfoKVInt_Internal", "helpText":"Gets the int value of a given player's userinfo convar by name", "returnTypeString":"int", "argTypes":"entity player, string key, int defaultValue = 0" }, { "name":"GetUserInfoKVFloat_Internal", "helpText":"Gets the float value of a given player's userinfo convar by name", "returnTypeString":"float", "argTypes":"entity player, string key, float defaultValue = 0" }, { "name":"GetUserInfoKVBool_Internal", "helpText":"Gets the bool value of a given player's userinfo convar by name", "returnTypeString":"bool", "argTypes":"entity player, string key, bool defaultValue = false" }, { "name":"NSSendMessage", "helpText":"", "returnTypeString":"void", "argTypes":"int playerIndex, string text, bool isTeam" }, { "name":"NSBroadcastMessage", "helpText":"", "returnTypeString":"void", "argTypes":"int fromPlayerIndex, int toPlayerIndex, string text, bool isTeam, bool isDead, int messageType" }, { "name":"NSGetCurrentModName", "helpText":"Returns the mod name of the script running this function", "returnTypeString":"string", "argTypes":"" }, { "name":"NSGetCallingModName", "helpText":"Returns the mod name of the script running this function", "returnTypeString":"string", "argTypes":"int depth = 0" }, { "name":"NS_InternalMakeHttpRequest", "helpText":"[Internal use only] Passes the HttpRequest struct fields to be reconstructed in native and used for an http request", "returnTypeString":"int", "argTypes":"int method, string baseUrl, table > headers, table > queryParams, string contentType, string body, int timeout, string userAgent" }, { "name":"NSIsHttpEnabled", "helpText":"Whether or not HTTP requests are enabled. You can opt-out by starting the game with -disablehttprequests.", "returnTypeString":"bool", "argTypes":"" }, { "name":"NSIsLocalHttpAllowed", "helpText":"Whether or not HTTP requests can be made to a private network address. You can enable this by starting the game with -allowlocalhttp.", "returnTypeString":"bool", "argTypes":"" }, { "name":"NS_InternalLoadFile", "helpText":"Loads a file asynchronously.", "returnTypeString":"int", "argTypes":"string file" }, { "name":"NSSaveFile", "helpText":"Saves a file.", "returnTypeString":"void", "argTypes":"string file, string data" }, { "name":"NSSaveJSONFile", "helpText":"Converts a squirrel table to a json string, then saves it to a file.", "returnTypeString":"void", "argTypes":"string file, table data" }, { "name":"NSDoesFileExist", "helpText":"Checks whether or not a file exists.", "returnTypeString":"bool", "argTypes":"string file" }, { "name":"NSDeleteFile", "helpText":"Deletes a file.", "returnTypeString":"bool", "argTypes":"string file" }, { "name":"NS_InternalGetAllFiles", "helpText":"Returns an array of all files in a mod's save folder.", "returnTypeString":"array", "argTypes":"string path" }, { "name":"NSGetFileSize", "helpText":"Returns the size of a file, in KB, rounded down.", "returnTypeString":"int", "argTypes":"string file" }, { "name":"NSIsFolder", "helpText":"Returns whether or not a given path leads to a folder.", "returnTypeString":"bool", "argTypes":"string path" } ], "CLIENT":[ { "name":"NSChatWrite", "helpText":"", "returnTypeString":"void", "argTypes":"int context, string text" }, { "name":"NSChatWriteRaw", "helpText":"", "returnTypeString":"void", "argTypes":"int context, string text" }, { "name":"NSChatWriteLine", "helpText":"", "returnTypeString":"void", "argTypes":"int context, string text" }, { "name":"NSGetModNames", "helpText":"", "returnTypeString":"array", "argTypes":"" }, { "name":"NSIsModEnabled", "helpText":"", "returnTypeString":"bool", "argTypes":"string modName" }, { "name":"NSSetModEnabled", "helpText":"", "returnTypeString":"void", "argTypes":"string modName, bool enabled" }, { "name":"NSGetModDescriptionByModName", "helpText":"", "returnTypeString":"string", "argTypes":"string modName" }, { "name":"NSGetModVersionByModName", "helpText":"", "returnTypeString":"string", "argTypes":"string modName" }, { "name":"NSGetModDownloadLinkByModName", "helpText":"", "returnTypeString":"string", "argTypes":"string modName" }, { "name":"NSGetModLoadPriority", "helpText":"", "returnTypeString":"int", "argTypes":"string modName" }, { "name":"NSIsModRequiredOnClient", "helpText":"", "returnTypeString":"bool", "argTypes":"string modName" }, { "name":"NSGetModConvarsByModName", "helpText":"", "returnTypeString":"array", "argTypes":"string modName" }, { "name":"DecodeJSON", "helpText":"converts a json string to a squirrel table", "returnTypeString":"table", "argTypes":"string json, bool fatalParseErrors = false" }, { "name":"EncodeJSON", "helpText":"converts a squirrel table to a json string", "returnTypeString":"string", "argTypes":"table data" }, { "name":"StringToAsset", "helpText":"converts a given string to an asset", "returnTypeString":"asset", "argTypes":"string assetName" }, { "name":"NSGetLocalPlayerUID", "helpText":"Returns the local player's uid.", "returnTypeString":"string", "argTypes":"" }, { "name":"NSGetCurrentModName", "helpText":"Returns the mod name of the script running this function", "returnTypeString":"string", "argTypes":"" }, { "name":"NSGetCallingModName", "helpText":"Returns the mod name of the script running this function", "returnTypeString":"string", "argTypes":"int depth = 0" }, { "name":"NSUpdateGameStateClient", "helpText":"", "returnTypeString":"void", "argTypes":"int playerCount, int maxPlayers, int outScore, int secondHighestScore, int highestScore, bool roundBased, int scoreLimit" }, { "name":"NSUpdateServerInfoReload", "helpText":"", "returnTypeString":"void", "argTypes":"int maxPlayers" }, { "name":"NSUpdateTimeInfo", "helpText":"", "returnTypeString":"void", "argTypes":"float timeInFuture" }, { "name":"NS_InternalMakeHttpRequest", "helpText":"[Internal use only] Passes the HttpRequest struct fields to be reconstructed in native and used for an http request", "returnTypeString":"int", "argTypes":"int method, string baseUrl, table > headers, table > queryParams, string contentType, string body, int timeout, string userAgent" }, { "name":"NSIsHttpEnabled", "helpText":"Whether or not HTTP requests are enabled. You can opt-out by starting the game with -disablehttprequests.", "returnTypeString":"bool", "argTypes":"" }, { "name":"NSIsLocalHttpAllowed", "helpText":"Whether or not HTTP requests can be made to a private network address. You can enable this by starting the game with -allowlocalhttp.", "returnTypeString":"bool", "argTypes":"" }, { "name":"NS_InternalLoadFile", "helpText":"Loads a file asynchronously.", "returnTypeString":"int", "argTypes":"string file" }, { "name":"NSSaveFile", "helpText":"Saves a file.", "returnTypeString":"void", "argTypes":"string file, string data" }, { "name":"NSSaveJSONFile", "helpText":"Converts a squirrel table to a json string, then saves it to a file.", "returnTypeString":"void", "argTypes":"string file, table data" }, { "name":"NSDoesFileExist", "helpText":"Checks whether or not a file exists.", "returnTypeString":"bool", "argTypes":"string file" }, { "name":"NSDeleteFile", "helpText":"Deletes a file.", "returnTypeString":"bool", "argTypes":"string file" }, { "name":"NS_InternalGetAllFiles", "helpText":"Returns an array of all files in a mod's save folder.", "returnTypeString":"array", "argTypes":"string path" }, { "name":"NSGetFileSize", "helpText":"Returns the size of a file, in KB, rounded down.", "returnTypeString":"int", "argTypes":"string file" }, { "name":"NSIsFolder", "helpText":"Returns whether or not a given path leads to a folder.", "returnTypeString":"bool", "argTypes":"string path" }, { "name":"NSPushGameStateData", "helpText":"", "returnTypeString":"void", "argTypes":"struct gamestate" } ], "UI":[ { "name":"NSGetCursorPosition", "helpText":"", "returnTypeString":"vector ornull", "argTypes":"" }, { "name":"NSRequestCustomMainMenuPromos", "helpText":"", "returnTypeString":"void", "argTypes":"" }, { "name":"NSHasCustomMainMenuPromoData", "helpText":"", "returnTypeString":"bool", "argTypes":"" }, { "name":"NSGetCustomMainMenuPromoData", "helpText":"", "returnTypeString":"var", "argTypes":"int promoDataKey" }, { "name":"NSGetModNames", "helpText":"", "returnTypeString":"array", "argTypes":"" }, { "name":"NSIsModEnabled", "helpText":"", "returnTypeString":"bool", "argTypes":"string modName" }, { "name":"NSSetModEnabled", "helpText":"", "returnTypeString":"void", "argTypes":"string modName, bool enabled" }, { "name":"NSGetModDescriptionByModName", "helpText":"", "returnTypeString":"string", "argTypes":"string modName" }, { "name":"NSGetModVersionByModName", "helpText":"", "returnTypeString":"string", "argTypes":"string modName" }, { "name":"NSGetModDownloadLinkByModName", "helpText":"", "returnTypeString":"string", "argTypes":"string modName" }, { "name":"NSGetModLoadPriority", "helpText":"", "returnTypeString":"int", "argTypes":"string modName" }, { "name":"NSIsModRequiredOnClient", "helpText":"", "returnTypeString":"bool", "argTypes":"string modName" }, { "name":"NSGetModConvarsByModName", "helpText":"", "returnTypeString":"array", "argTypes":"string modName" }, { "name":"NSReloadMods", "helpText":"", "returnTypeString":"void", "argTypes":"" }, { "name":"NSIsMasterServerAuthenticated", "helpText":"", "returnTypeString":"bool", "argTypes":"" }, { "name":"NSRequestServerList", "helpText":"", "returnTypeString":"void", "argTypes":"" }, { "name":"NSIsRequestingServerList", "helpText":"", "returnTypeString":"bool", "argTypes":"" }, { "name":"NSMasterServerConnectionSuccessful", "helpText":"", "returnTypeString":"bool", "argTypes":"" }, { "name":"NSGetServerCount", "helpText":"", "returnTypeString":"int", "argTypes":"" }, { "name": "NSGetGameServers", "helpText": "Gets all fetched servers", "returnTypeString": "array", "argTypes": "" }, { "name":"NSClearRecievedServerList", "helpText":"", "returnTypeString":"void", "argTypes":"" }, { "name":"NSTryAuthWithServer", "helpText":"", "returnTypeString":"void", "argTypes":"int serverIndex, string password = ''" }, { "name":"NSIsAuthenticatingWithServer", "helpText":"", "returnTypeString":"bool", "argTypes":"" }, { "name":"NSWasAuthSuccessful", "helpText":"", "returnTypeString":"bool", "argTypes":"" }, { "name":"NSConnectToAuthedServer", "helpText":"", "returnTypeString":"void", "argTypes":"" }, { "name":"NSTryAuthWithLocalServer", "helpText":"", "returnTypeString":"void", "argTypes":"" }, { "name":"NSCompleteAuthWithLocalServer", "helpText":"", "returnTypeString":"void", "argTypes":"" }, { "name":"NSGetAuthFailReason", "helpText":"", "returnTypeString":"string", "argTypes":"" }, { "name":"DecodeJSON", "helpText":"converts a json string to a squirrel table", "returnTypeString":"table", "argTypes":"string json, bool fatalParseErrors = false" }, { "name":"EncodeJSON", "helpText":"converts a squirrel table to a json string", "returnTypeString":"string", "argTypes":"table data" }, { "name":"StringToAsset", "helpText":"converts a given string to an asset", "returnTypeString":"asset", "argTypes":"string assetName" }, { "name":"NSGetLocalPlayerUID", "helpText":"Returns the local player's uid.", "returnTypeString":"string", "argTypes":"" }, { "name":"NSGetCurrentModName", "helpText":"Returns the mod name of the script running this function", "returnTypeString":"string", "argTypes":"" }, { "name":"NSGetCallingModName", "helpText":"Returns the mod name of the script running this function", "returnTypeString":"string", "argTypes":"int depth = 0" }, { "name":"NSUpdateGameStateUI", "helpText":"", "returnTypeString":"void", "argTypes":"string gamemode, string gamemodeName, string map, string mapName, bool connected, bool loading" }, { "name":"NSUpdateServerInfo", "helpText":"", "returnTypeString":"void", "argTypes":"string id, string name, string password, int players, int maxPlayers, string map, string mapDisplayName, string playlist, string playlistDisplayName" }, { "name":"NSSetLoading", "helpText":"", "returnTypeString":"void", "argTypes":"bool loading" }, { "name":"NSUpdateListenServer", "helpText":"", "returnTypeString":"void", "argTypes":"" }, { "name":"NS_InternalMakeHttpRequest", "helpText":"[Internal use only] Passes the HttpRequest struct fields to be reconstructed in native and used for an http request", "returnTypeString":"int", "argTypes":"int method, string baseUrl, table > headers, table > queryParams, string contentType, string body, int timeout, string userAgent" }, { "name":"NSIsHttpEnabled", "helpText":"Whether or not HTTP requests are enabled. You can opt-out by starting the game with -disablehttprequests.", "returnTypeString":"bool", "argTypes":"" }, { "name":"NSIsLocalHttpAllowed", "helpText":"Whether or not HTTP requests can be made to a private network address. You can enable this by starting the game with -allowlocalhttp.", "returnTypeString":"bool", "argTypes":"" }, { "name":"NS_InternalLoadFile", "helpText":"Loads a file asynchronously.", "returnTypeString":"int", "argTypes":"string file" }, { "name":"NSSaveFile", "helpText":"Saves a file.", "returnTypeString":"void", "argTypes":"string file, string data" }, { "name":"NSSaveJSONFile", "helpText":"Converts a squirrel table to a json string, then saves it to a file.", "returnTypeString":"void", "argTypes":"string file, table data" }, { "name":"NSDoesFileExist", "helpText":"Checks whether or not a file exists.", "returnTypeString":"bool", "argTypes":"string file" }, { "name":"NSDeleteFile", "helpText":"Deletes a file.", "returnTypeString":"bool", "argTypes":"string file" }, { "name":"NS_InternalGetAllFiles", "helpText":"Returns an array of all files in a mod's save folder.", "returnTypeString":"array", "argTypes":"string path" }, { "name":"NSGetFileSize", "helpText":"Returns the size of a file, in KB, rounded down.", "returnTypeString":"int", "argTypes":"string file" }, { "name":"NSIsFolder", "helpText":"Returns whether or not a given path leads to a folder.", "returnTypeString":"bool", "argTypes":"string path" }, { "name":"NSPushUIPresence", "helpText":"", "returnTypeString":"void", "argTypes":"struct presence" } ] }