From 20898278b760a775d1c375b6340fe244db9a385f Mon Sep 17 00:00:00 2001 From: x3Karma Date: Thu, 30 Dec 2021 01:33:50 +0800 Subject: Add timeout checker for Skirmish, PvP and Titan Brawl --- _gamemode_ttdm.nut | 87 ++++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 87 insertions(+) create mode 100644 _gamemode_ttdm.nut (limited to '_gamemode_ttdm.nut') diff --git a/_gamemode_ttdm.nut b/_gamemode_ttdm.nut new file mode 100644 index 00000000..c72fcb0d --- /dev/null +++ b/_gamemode_ttdm.nut @@ -0,0 +1,87 @@ +global function GamemodeTTDM_Init + +const float TTDMIntroLength = 15.0 + +void function GamemodeTTDM_Init() +{ + Riff_ForceSetSpawnAsTitan( eSpawnAsTitan.Always ) + Riff_ForceTitanExitEnabled( eTitanExitEnabled.Never ) + TrackTitanDamageInPlayerGameStat( PGS_ASSAULT_SCORE ) + ScoreEvent_SetupEarnMeterValuesForMixedModes() + SetLoadoutGracePeriodEnabled( false ) + + ClassicMP_SetCustomIntro( TTDMIntroSetup, TTDMIntroLength ) + ClassicMP_ForceDisableEpilogue( true ) + SetTimeoutWinnerDecisionFunc( CheckScoreForDraw ) + + AddCallback_OnPlayerKilled( AddTeamScoreForPlayerKilled ) // dont have to track autotitan kills since you cant leave your titan in this mode + + // probably needs scoreevent earnmeter values +} + +void function TTDMIntroSetup() +{ + // this should show intermission cam for 15 sec in prematch, before spawning players as titans + AddCallback_GameStateEnter( eGameState.Prematch, TTDMIntroStart ) + AddCallback_OnClientConnected( TTDMIntroShowIntermissionCam ) +} + +void function TTDMIntroStart() +{ + thread TTDMIntroStartThreaded() +} + +void function TTDMIntroStartThreaded() +{ + ClassicMP_OnIntroStarted() + + foreach ( entity player in GetPlayerArray() ) + TTDMIntroShowIntermissionCam( player ) + + wait TTDMIntroLength + + ClassicMP_OnIntroFinished() +} + +void function TTDMIntroShowIntermissionCam( entity player ) +{ + if ( GetGameState() != eGameState.Prematch ) + return + + thread PlayerWatchesTTDMIntroIntermissionCam( player ) +} + +void function PlayerWatchesTTDMIntroIntermissionCam( entity player ) +{ + ScreenFadeFromBlack( player ) + + entity intermissionCam = GetEntArrayByClass_Expensive( "info_intermission" )[ 0 ] + + // the angle set here seems sorta inconsistent as to whether it actually works or just stays at 0 for some reason + player.SetObserverModeStaticPosition( intermissionCam.GetOrigin() ) + player.SetObserverModeStaticAngles( intermissionCam.GetAngles() ) + player.StartObserverMode( OBS_MODE_STATIC_LOCKED ) + + wait TTDMIntroLength + + RespawnAsTitan( player, false ) + TryGameModeAnnouncement( player ) +} + +void function AddTeamScoreForPlayerKilled( entity victim, entity attacker, var damageInfo ) +{ + if ( victim == attacker || !victim.IsPlayer() || !attacker.IsPlayer() || GetGameState() != eGameState.Playing ) + return + + AddTeamScore( GetOtherTeam( victim.GetTeam() ), 1 ) +} + +int function CheckScoreForDraw() +{ + if (GameRules_GetTeamScore(TEAM_IMC) > GameRules_GetTeamScore(TEAM_MILITIA)) + return TEAM_IMC + else if (GameRules_GetTeamScore(TEAM_MILITIA) > GameRules_GetTeamScore(TEAM_IMC)) + return TEAM_MILITIA + + return TEAM_UNASSIGNED +} \ No newline at end of file -- cgit v1.2.3