From 31c8a052e8f3cdccedb7f6f8d2bd11678189001a Mon Sep 17 00:00:00 2001 From: BobTheBob <32057864+BobTheBob9@users.noreply.github.com> Date: Sun, 27 Jun 2021 20:55:35 +0100 Subject: added ttdm, more scoreevents and ctf comp --- .../scripts/vscripts/mp/_classic_mp_dropship_intro.gnut | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'Northstar.CustomServers/scripts/vscripts/mp/_classic_mp_dropship_intro.gnut') diff --git a/Northstar.CustomServers/scripts/vscripts/mp/_classic_mp_dropship_intro.gnut b/Northstar.CustomServers/scripts/vscripts/mp/_classic_mp_dropship_intro.gnut index 20455c696..d4712cf1b 100644 --- a/Northstar.CustomServers/scripts/vscripts/mp/_classic_mp_dropship_intro.gnut +++ b/Northstar.CustomServers/scripts/vscripts/mp/_classic_mp_dropship_intro.gnut @@ -104,7 +104,7 @@ void function OnPrematchStart() array dropshipSpawns = GetEntArrayByClass_Expensive( "info_spawnpoint_dropship_start" ) foreach ( entity dropshipSpawn in dropshipSpawns ) { - if ( GameModeRemove( dropshipSpawn ) ) + if ( GameModeRemove( dropshipSpawn ) || ( GetSpawnpointGamemodeOverride() != GAMETYPE && dropshipSpawn.kv[ "gamemode_" + GetSpawnpointGamemodeOverride() ] == "0" ) ) continue // todo: possibly make this only spawn dropships if we've got enough players to need them -- cgit v1.2.3