From 9a96d0bff56f1969c68bb52a2f33296095bdc67d Mon Sep 17 00:00:00 2001 From: BobTheBob <32057864+BobTheBob9@users.noreply.github.com> Date: Tue, 31 Aug 2021 23:14:58 +0100 Subject: move to new mod format --- .../npc_titan_stryder_leadwall_boss_fd.txt | 45 ---------------------- 1 file changed, 45 deletions(-) delete mode 100644 Northstar.CustomServers/scripts/aisettings/npc_titan_stryder_leadwall_boss_fd.txt (limited to 'Northstar.CustomServers/scripts/aisettings/npc_titan_stryder_leadwall_boss_fd.txt') diff --git a/Northstar.CustomServers/scripts/aisettings/npc_titan_stryder_leadwall_boss_fd.txt b/Northstar.CustomServers/scripts/aisettings/npc_titan_stryder_leadwall_boss_fd.txt deleted file mode 100644 index 17f702ce6..000000000 --- a/Northstar.CustomServers/scripts/aisettings/npc_titan_stryder_leadwall_boss_fd.txt +++ /dev/null @@ -1,45 +0,0 @@ -#base "npc_titan_stryder_leadwall.txt" -npc_titan_stryder_leadwall_boss_fd -{ - title #NPC_TITAN_STRYDER_LEADWALL - WeaponCapacity "FromLoadout" - npc_titan_player_settings "titan_stryder_leadwall" - - BehaviorSelector "behavior_titan_shotgun" - - MeleeDamageMinHeavyArmor 750 - MeleeDamageMaxHeavyArmor 750 - - chaseStopDist 200 - chaseStopDistHeavyArmor 750 - chaseTryRunningDodgeWhenAimedAtMinDist 700 - - circleStrafeDist 700 - circleStrafeAngleIncrement 35 - - dodgePeriod 12 [$sp] // Don't dodge more than maxDodgePerPeriod within this time - maxDodgePerPeriod 2 [$sp] // Don't dodge more than this many times in dodgePeriod - - dodgePeriod 12 [$mp] // Don't dodge more than maxDodgePerPeriod within this time - maxDodgePerPeriod 2 [$mp] // Don't dodge more than this many times in dodgePeriod - - evasiveCombatHealthChangeRateDiff -350 - aggresiveCombatHealthChangeRateDiff 50 - - //evasiveCombatHealthSegmentPct 0.0 [$mp] // no segment health regen in mp - //evasiveCombatHealthSegmentPct 0.4 [$sp] // if my segment is down to 40% be evasive - - //aggressiveCombatHealthSegmentPct 0.0 [$mp] // no segment health regen in mp - //aggressiveCombatHealthSegmentPct 0.5 [$sp] // if enemy segement is down to 50% be aggressive - - DefaultModelName "models/titans/light/titan_light_locust.mdl" [$mp] - DefaultModelName "models/titans/light/sp_titan_light_locust.mdl" [$sp] - - aggressiveCombatTotalHealthDiffPct 0.2 // if my health+shield - enemy heatlh+shield is > 40% of my max health+shield - - footstep_type "ronin" - - titanCamoIndex -1 - titanDecalIndex 12 - titanSkinIndex 6 -} -- cgit v1.2.3