From 9a96d0bff56f1969c68bb52a2f33296095bdc67d Mon Sep 17 00:00:00 2001 From: BobTheBob <32057864+BobTheBob9@users.noreply.github.com> Date: Tue, 31 Aug 2021 23:14:58 +0100 Subject: move to new mod format --- .../scripts/aisettings/npc_marvin.txt | 73 ---------------------- 1 file changed, 73 deletions(-) delete mode 100644 Northstar.CustomServers/scripts/aisettings/npc_marvin.txt (limited to 'Northstar.CustomServers/scripts/aisettings/npc_marvin.txt') diff --git a/Northstar.CustomServers/scripts/aisettings/npc_marvin.txt b/Northstar.CustomServers/scripts/aisettings/npc_marvin.txt deleted file mode 100644 index 495f3cceb..000000000 --- a/Northstar.CustomServers/scripts/aisettings/npc_marvin.txt +++ /dev/null @@ -1,73 +0,0 @@ -npc_marvin -{ - AIClass marvin - - title #NPC_MARVIN - ui_targetinfo "ui/targetinfo_npc_basic" [$mp] - ui_targetinfo "" [$sp] - - HullType "HULL_HUMAN" - BodyType marvin - SmartAmmoLockType none - smartAmmoLockAttachmentName0 HEADFOCUS - - marvin_type "marvin_type_walker" - - BehaviorSelector "behavior_marvin" - - mechanical 1 - nonCombatAI 1 - - BaseClass "npc_marvin" - - footstep_type "robot" - - leechAnimSet marvin - - DefaultModelName "models/robots/marvin/marvin.mdl" - DefaultWeapon "" - - Health 10 [$sp] - Health 10 [$mp] - - FOV_Vert_Offset -10 - FOV_Near_Dist 150 // distance at which we transition between near and far FOV values - FOV_Far_Dist 1000 // use far values after this distance, interpolate horizontal in between, use far for vertical - - FOV_Idle_Near_Horz 180 - FOV_Idle_Near_Vert 180 - FOV_Idle_Far_Horz 180 - FOV_Idle_Far_Vert 180 - - FOV_Alert_Near_Horz 180 - FOV_Alert_Near_Vert 180 - FOV_Alert_Far_Horz 180 - FOV_Alert_Far_Vert 180 - - FOV_Combat_Near_Horz 180 - FOV_Combat_Near_Vert 180 - FOV_Combat_Far_Horz 180 - FOV_Combat_Far_Vert 180 - - YawSpeed 30 - MoveYawSpeed 12 - AimAngularSpeed 7 - - MeleeDamageMin 10 - MeleeDamageMax 20 - MeleeDamageRadius 64 - - fallDeathHeight 300 - - PainOnHeavyDamageThreshold 0 - PainOnRepeatDamageThreshold 0 - - MinStartMoveDist 100 - MaxArrivalDist 120 - MinForceWalkDist 150 - - magneticRange 60 - - moveDeflectionLookAheadTime 1.5 - reactChanceDefault 100 -} -- cgit v1.2.3