From 207facbc402f5639cbcd31f079214351ef605cf2 Mon Sep 17 00:00:00 2001 From: BobTheBob <32057864+BobTheBob9@users.noreply.github.com> Date: Tue, 22 Jun 2021 14:30:49 +0100 Subject: initial commit after moving to new repo --- .../scripts/aisettings/npc_marvin.txt | 73 ++++++++++++++++++++++ 1 file changed, 73 insertions(+) create mode 100644 Northstar.CustomServers/scripts/aisettings/npc_marvin.txt (limited to 'Northstar.CustomServers/scripts/aisettings/npc_marvin.txt') diff --git a/Northstar.CustomServers/scripts/aisettings/npc_marvin.txt b/Northstar.CustomServers/scripts/aisettings/npc_marvin.txt new file mode 100644 index 000000000..495f3cceb --- /dev/null +++ b/Northstar.CustomServers/scripts/aisettings/npc_marvin.txt @@ -0,0 +1,73 @@ +npc_marvin +{ + AIClass marvin + + title #NPC_MARVIN + ui_targetinfo "ui/targetinfo_npc_basic" [$mp] + ui_targetinfo "" [$sp] + + HullType "HULL_HUMAN" + BodyType marvin + SmartAmmoLockType none + smartAmmoLockAttachmentName0 HEADFOCUS + + marvin_type "marvin_type_walker" + + BehaviorSelector "behavior_marvin" + + mechanical 1 + nonCombatAI 1 + + BaseClass "npc_marvin" + + footstep_type "robot" + + leechAnimSet marvin + + DefaultModelName "models/robots/marvin/marvin.mdl" + DefaultWeapon "" + + Health 10 [$sp] + Health 10 [$mp] + + FOV_Vert_Offset -10 + FOV_Near_Dist 150 // distance at which we transition between near and far FOV values + FOV_Far_Dist 1000 // use far values after this distance, interpolate horizontal in between, use far for vertical + + FOV_Idle_Near_Horz 180 + FOV_Idle_Near_Vert 180 + FOV_Idle_Far_Horz 180 + FOV_Idle_Far_Vert 180 + + FOV_Alert_Near_Horz 180 + FOV_Alert_Near_Vert 180 + FOV_Alert_Far_Horz 180 + FOV_Alert_Far_Vert 180 + + FOV_Combat_Near_Horz 180 + FOV_Combat_Near_Vert 180 + FOV_Combat_Far_Horz 180 + FOV_Combat_Far_Vert 180 + + YawSpeed 30 + MoveYawSpeed 12 + AimAngularSpeed 7 + + MeleeDamageMin 10 + MeleeDamageMax 20 + MeleeDamageRadius 64 + + fallDeathHeight 300 + + PainOnHeavyDamageThreshold 0 + PainOnRepeatDamageThreshold 0 + + MinStartMoveDist 100 + MaxArrivalDist 120 + MinForceWalkDist 150 + + magneticRange 60 + + moveDeflectionLookAheadTime 1.5 + reactChanceDefault 100 +} -- cgit v1.2.3