From 8411bb9079593827b532461d205676c35fefb394 Mon Sep 17 00:00:00 2001 From: Will Castro <39478251+VITALISED@users.noreply.github.com> Date: Mon, 10 Jan 2022 20:46:15 +1100 Subject: Fuck 37 --- Northstar.CustomServers/mod/scripts/vscripts/mp/_base_gametype_mp.gnut | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) (limited to 'Northstar.CustomServers/mod') diff --git a/Northstar.CustomServers/mod/scripts/vscripts/mp/_base_gametype_mp.gnut b/Northstar.CustomServers/mod/scripts/vscripts/mp/_base_gametype_mp.gnut index 32690a2f1..809c8886d 100644 --- a/Northstar.CustomServers/mod/scripts/vscripts/mp/_base_gametype_mp.gnut +++ b/Northstar.CustomServers/mod/scripts/vscripts/mp/_base_gametype_mp.gnut @@ -419,14 +419,13 @@ void function RespawnAsPilot( entity player ) player.RespawnPlayer( FindSpawnPoint( player, false, ( ShouldStartSpawn( player ) || Flag( "ForceStartSpawn" ) ) && !IsFFAGame() ) ) } -void function RespawnAsTitan( entity player, bool manualPosition = false ) +void function RespawnAsTitan( entity player, bool manualPosition = false ) { player.Signal( "PlayerRespawnStarted" ) player.isSpawning = true entity spawnpoint = FindSpawnPoint( player, true, ( ShouldStartSpawn( player ) || Flag( "ForceStartSpawn" ) ) && !IsFFAGame() ) - // +ratio this is awesome TitanLoadoutDef titanLoadout = GetTitanLoadoutForPlayer( player ) asset model = GetPlayerSettingsAssetForClassName( titanLoadout.setFile, "bodymodel" ) -- cgit v1.2.3