From 65b0093882edd9b8b9d819fd9b11cb6be7d9eb2c Mon Sep 17 00:00:00 2001 From: BobTheBob <32057864+BobTheBob9@users.noreply.github.com> Date: Mon, 27 Dec 2021 20:09:36 +0000 Subject: set evac ship destruction damage type to DF_GIB --- Northstar.CustomServers/mod/scripts/vscripts/evac/_evac.gnut | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'Northstar.CustomServers/mod') diff --git a/Northstar.CustomServers/mod/scripts/vscripts/evac/_evac.gnut b/Northstar.CustomServers/mod/scripts/vscripts/evac/_evac.gnut index 3bef1cda8..a4f23b85d 100644 --- a/Northstar.CustomServers/mod/scripts/vscripts/evac/_evac.gnut +++ b/Northstar.CustomServers/mod/scripts/vscripts/evac/_evac.gnut @@ -383,7 +383,7 @@ void function EvacDropshipKilled( entity dropship, var damageInfo ) if ( IsValid( player ) ) { player.ClearParent() - player.Die( DamageInfo_GetAttacker( damageInfo ), DamageInfo_GetWeapon( damageInfo ), { damageSourceId = eDamageSourceId.evac_dropship_explosion } ) + player.Die( DamageInfo_GetAttacker( damageInfo ), DamageInfo_GetWeapon( damageInfo ), { damageSourceId = eDamageSourceId.evac_dropship_explosion, scriptType = DF_GIB } ) } } } \ No newline at end of file -- cgit v1.2.3