From 14561cf90f3f80ad844803bdb621c6bd720bdc55 Mon Sep 17 00:00:00 2001 From: William Miller Date: Fri, 26 Jan 2024 18:47:24 -0300 Subject: Unlock remaining DLC items while progression is enabled (#786) As they cannot be unlocked by levelling up and some players may still want to use them while having progression enabled, we simply keep them unlocked when progression is enabled. --- Northstar.CustomServers/mod/scripts/vscripts/_items.nut | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'Northstar.CustomServers/mod') diff --git a/Northstar.CustomServers/mod/scripts/vscripts/_items.nut b/Northstar.CustomServers/mod/scripts/vscripts/_items.nut index a23a68b0..96623086 100644 --- a/Northstar.CustomServers/mod/scripts/vscripts/_items.nut +++ b/Northstar.CustomServers/mod/scripts/vscripts/_items.nut @@ -10094,7 +10094,7 @@ void function InitUnlockAsEntitlement( string itemRef, string parentRef, int ent unlock = file.entitlementUnlocks[fullRef] } - unlock.entitlementIds.append( entitlementId ) + unlock.entitlementIds.append( 1 ) // Using `1` here instead of the huge DLC check I did previously. Having the `1` seems to keep all paid cosmetics unlocked with progression enabled. } array function GetEntitlementIds( string itemRef, string parentRef = "" ) -- cgit v1.2.3