From a8c0653b25616a4b3b5cf224ae7eddc856fad7cc Mon Sep 17 00:00:00 2001 From: Cyn <70904206+itscynxx@users.noreply.github.com> Date: Tue, 26 Mar 2024 07:52:16 -0500 Subject: Fix weapon drop callback breaking SP (#797) Move weapon drop callback globalization to `#if MP` --- Northstar.CustomServers/mod/scripts/vscripts/mp/_codecallbacks.gnut | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'Northstar.CustomServers/mod/scripts') diff --git a/Northstar.CustomServers/mod/scripts/vscripts/mp/_codecallbacks.gnut b/Northstar.CustomServers/mod/scripts/vscripts/mp/_codecallbacks.gnut index 8644296e4..0d1b42b7e 100644 --- a/Northstar.CustomServers/mod/scripts/vscripts/mp/_codecallbacks.gnut +++ b/Northstar.CustomServers/mod/scripts/vscripts/mp/_codecallbacks.gnut @@ -18,11 +18,11 @@ global function CodeCallback_OnProjectileGrappled global function DamageInfo_ScaleDamage global function CodeCallback_CheckPassThroughAddsMods global function SetTitanMeterGainScale -global function CodeCallback_WeaponDropped -global function AddCallback_OnWeaponDropped #if MP global function CodeCallback_OnServerAnimEvent +global function CodeCallback_WeaponDropped +global function AddCallback_OnWeaponDropped #endif struct AccumulatedDamageData -- cgit v1.2.3