From 6cd957e93f8eccf42d7cb08afc19fd4650ee0efd Mon Sep 17 00:00:00 2001 From: GeckoEidechse <40122905+GeckoEidechse@users.noreply.github.com> Date: Fri, 30 Aug 2024 14:52:21 +0200 Subject: Add missing valid check for militia flag spawn (#853) Co-authored-by: Zanieon --- .../mod/scripts/vscripts/gamemodes/_gamemode_ctf.nut | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) (limited to 'Northstar.CustomServers/mod/scripts') diff --git a/Northstar.CustomServers/mod/scripts/vscripts/gamemodes/_gamemode_ctf.nut b/Northstar.CustomServers/mod/scripts/vscripts/gamemodes/_gamemode_ctf.nut index 97addc241..6033940bb 100644 --- a/Northstar.CustomServers/mod/scripts/vscripts/gamemodes/_gamemode_ctf.nut +++ b/Northstar.CustomServers/mod/scripts/vscripts/gamemodes/_gamemode_ctf.nut @@ -123,7 +123,9 @@ void function CreateFlags() file.imcFlagSpawn.Destroy() file.imcFlag.Destroy() file.imcFlagReturnTrigger.Destroy() - + } + if ( IsValid( file.militiaFlagSpawn ) ) + { file.militiaFlagSpawn.Destroy() file.militiaFlag.Destroy() file.militiaFlagReturnTrigger.Destroy() -- cgit v1.2.3