From 9a96d0bff56f1969c68bb52a2f33296095bdc67d Mon Sep 17 00:00:00 2001 From: BobTheBob <32057864+BobTheBob9@users.noreply.github.com> Date: Tue, 31 Aug 2021 23:14:58 +0100 Subject: move to new mod format --- .../mod/scripts/vscripts/sh_northstar_utils.gnut | 42 ++++++++++++++++++++++ 1 file changed, 42 insertions(+) create mode 100644 Northstar.CustomServers/mod/scripts/vscripts/sh_northstar_utils.gnut (limited to 'Northstar.CustomServers/mod/scripts/vscripts/sh_northstar_utils.gnut') diff --git a/Northstar.CustomServers/mod/scripts/vscripts/sh_northstar_utils.gnut b/Northstar.CustomServers/mod/scripts/vscripts/sh_northstar_utils.gnut new file mode 100644 index 000000000..20d742d06 --- /dev/null +++ b/Northstar.CustomServers/mod/scripts/vscripts/sh_northstar_utils.gnut @@ -0,0 +1,42 @@ +globalize_all_functions + +enum eNorthstarLobbyType +{ + PrivateMatchLobby, // normal vanilla private lobby + IntermissionLobby, // similar to tf1's intermission lobby, chooses next map automatically + CompetitiveLobby // similar to vanilla privates, but with ready up system +} + +// whether the server is a modded, northstar server +bool function IsNorthstarServer() +{ + bool isModded = true // TEMP for testing + try + { + // need this in a trycatch because the var might not exist atm + isModded = GetConVarInt( "northstar_is_modded_server" ) == 1 + } catch ( ex ) {} + + return isModded +} + +// whether the game should return to the lobby on GameRules_EndMatch() +bool function ShouldReturnToLobby() +{ + return GetConVarBool( "ns_should_return_to_lobby" ) +} + +int function GetNorthstarLobbyType() +{ + if ( !IsNorthstarServer() ) + return eNorthstarLobbyType.PrivateMatchLobby + + int lobbyType = eNorthstarLobbyType.PrivateMatchLobby + try + { + // need this in a trycatch because the var might not exist atm + lobbyType = GetConVarInt( "northstar_lobby_type" ) + } catch ( ex ) {} + + return lobbyType +} \ No newline at end of file -- cgit v1.2.3