From aa79ad4b924d838904169b4e251c27c5f09557db Mon Sep 17 00:00:00 2001 From: William Miller Date: Tue, 17 Oct 2023 21:41:01 -0300 Subject: Fix Titan Assist not tracking properly (#744) Titan Assist medals aren't given to players who assisted damage when someone kills a titan, that is due the fact that Titans stores damage history in their Soul component, not the NPC itself. --- .../mod/scripts/vscripts/mp/_score.nut | 25 +++++++++++++--------- 1 file changed, 15 insertions(+), 10 deletions(-) (limited to 'Northstar.CustomServers/mod/scripts/vscripts/mp') diff --git a/Northstar.CustomServers/mod/scripts/vscripts/mp/_score.nut b/Northstar.CustomServers/mod/scripts/vscripts/mp/_score.nut index 0b55e9ff..df7577aa 100644 --- a/Northstar.CustomServers/mod/scripts/vscripts/mp/_score.nut +++ b/Northstar.CustomServers/mod/scripts/vscripts/mp/_score.nut @@ -202,18 +202,23 @@ void function ScoreEvent_TitanKilled( entity victim, entity attacker, var damage AddPlayerScore( attacker, "KillTitan" ) } - table alreadyAssisted - foreach( DamageHistoryStruct attackerInfo in victim.e.recentDamageHistory ) + entity soul = victim.GetTitanSoul() + if ( IsValid( soul ) ) { - if ( !IsValid( attackerInfo.attacker ) || !attackerInfo.attacker.IsPlayer() || attackerInfo.attacker == victim ) - continue - - bool exists = attackerInfo.attacker.GetEncodedEHandle() in alreadyAssisted ? true : false - if( attackerInfo.attacker != attacker && !exists ) + table alreadyAssisted + + foreach( DamageHistoryStruct attackerInfo in soul.e.recentDamageHistory ) { - alreadyAssisted[attackerInfo.attacker.GetEncodedEHandle()] <- true - AddPlayerScore(attackerInfo.attacker, "TitanAssist" ) - Remote_CallFunction_NonReplay( attackerInfo.attacker, "ServerCallback_SetAssistInformation", attackerInfo.damageSourceId, attacker.GetEncodedEHandle(), victim.GetEncodedEHandle(), attackerInfo.time ) + if ( !IsValid( attackerInfo.attacker ) || !attackerInfo.attacker.IsPlayer() || attackerInfo.attacker == soul ) + continue + + bool exists = attackerInfo.attacker.GetEncodedEHandle() in alreadyAssisted ? true : false + if( attackerInfo.attacker != attacker && !exists ) + { + alreadyAssisted[attackerInfo.attacker.GetEncodedEHandle()] <- true + AddPlayerScore(attackerInfo.attacker, "TitanAssist" ) + Remote_CallFunction_NonReplay( attackerInfo.attacker, "ServerCallback_SetAssistInformation", attackerInfo.damageSourceId, attacker.GetEncodedEHandle(), soul.GetEncodedEHandle(), attackerInfo.time ) + } } } -- cgit v1.2.3