From 2bb9216939a8bfd9fcd300893cb0626890a18a44 Mon Sep 17 00:00:00 2001 From: William Miller Date: Thu, 12 Oct 2023 18:54:27 -0300 Subject: Expose extra optional arg in `UpdatePlayerStat` function (#742) Exposes the previously hidden string argument in the `UpdatePlayerStat` function, that is needed to track some things more easily when hooking stats. --- Northstar.CustomServers/mod/scripts/vscripts/mp/_stats.nut | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'Northstar.CustomServers/mod/scripts/vscripts/mp') diff --git a/Northstar.CustomServers/mod/scripts/vscripts/mp/_stats.nut b/Northstar.CustomServers/mod/scripts/vscripts/mp/_stats.nut index 010184ff..208e6da1 100644 --- a/Northstar.CustomServers/mod/scripts/vscripts/mp/_stats.nut +++ b/Northstar.CustomServers/mod/scripts/vscripts/mp/_stats.nut @@ -136,12 +136,12 @@ float function PlayerStat_GetCurrentFloat( entity player, string statCategory, s return 0 } -void function UpdatePlayerStat( entity player, string statCategory, string subStat, int count = 1 ) +void function UpdatePlayerStat( entity player, string statCategory, string subStat, int count = 1, string statAlias = "" ) { if ( !IsValid( player ) ) return - Stats_IncrementStat( player, statCategory, subStat, "", count.tofloat() ) + Stats_IncrementStat( player, statCategory, subStat, statAlias, count.tofloat() ) } void function IncrementPlayerDidPilotExecutionWhileCloaked( entity player ) -- cgit v1.2.3