From 7cf203f919877adfac496b42e0c576aa6647d2b7 Mon Sep 17 00:00:00 2001 From: BobTheBob <32057864+BobTheBob9@users.noreply.github.com> Date: Sat, 8 Jan 2022 04:00:54 +0000 Subject: proper pvp spawnpoint rating algorithm implementation --- .../mod/scripts/vscripts/gamemodes/_gamemode_at.nut | 6 ------ 1 file changed, 6 deletions(-) (limited to 'Northstar.CustomServers/mod/scripts/vscripts/gamemodes/_gamemode_at.nut') diff --git a/Northstar.CustomServers/mod/scripts/vscripts/gamemodes/_gamemode_at.nut b/Northstar.CustomServers/mod/scripts/vscripts/gamemodes/_gamemode_at.nut index b75ed51b6..573ea72fc 100644 --- a/Northstar.CustomServers/mod/scripts/vscripts/gamemodes/_gamemode_at.nut +++ b/Northstar.CustomServers/mod/scripts/vscripts/gamemodes/_gamemode_at.nut @@ -1,6 +1,5 @@ global function GamemodeAt_Init global function RateSpawnpoints_AT -global function RateSpawnpoints_SpawnZones void function GamemodeAt_Init() { @@ -10,9 +9,4 @@ void function GamemodeAt_Init() void function RateSpawnpoints_AT( int checkclass, array spawnpoints, int team, entity player ) { RateSpawnpoints_Generic( checkclass, spawnpoints, team, player ) // temp -} - -void function RateSpawnpoints_SpawnZones( int checkclass, array spawnpoints, int team, entity player ) -{ - RateSpawnpoints_Generic( checkclass, spawnpoints, team, player ) // temp } \ No newline at end of file -- cgit v1.2.3