From b347b644ce26a5b027c2ec467c21307157a004d5 Mon Sep 17 00:00:00 2001 From: Dinorush Date: Mon, 24 Jan 2022 19:10:33 -0500 Subject: Change indentation to tabs --- .../vscripts/earn_meter/sv_earn_meter_mp.gnut | 64 +++++++++++----------- 1 file changed, 32 insertions(+), 32 deletions(-) (limited to 'Northstar.CustomServers/mod/scripts/vscripts/earn_meter') diff --git a/Northstar.CustomServers/mod/scripts/vscripts/earn_meter/sv_earn_meter_mp.gnut b/Northstar.CustomServers/mod/scripts/vscripts/earn_meter/sv_earn_meter_mp.gnut index 12423e6be..58cd15c2b 100644 --- a/Northstar.CustomServers/mod/scripts/vscripts/earn_meter/sv_earn_meter_mp.gnut +++ b/Northstar.CustomServers/mod/scripts/vscripts/earn_meter/sv_earn_meter_mp.gnut @@ -73,12 +73,12 @@ void function OnPlayerRespawned( entity player ) void function EarnMeterMP_ReplaceReward( entity player, EarnObject reward, float rewardFrac ) { - PlayerEarnMeter_Reset( player ) - PlayerEarnMeter_SetReward( player, reward ) - PlayerEarnMeter_SetRewardFrac( player, rewardFrac ) + PlayerEarnMeter_Reset( player ) + PlayerEarnMeter_SetReward( player, reward ) + PlayerEarnMeter_SetRewardFrac( player, rewardFrac ) - if( PlayerEarnMeter_GetRewardFrac( player ) != 0 ) - PlayerEarnMeter_EnableReward( player ) + if( PlayerEarnMeter_GetRewardFrac( player ) != 0 ) + PlayerEarnMeter_EnableReward( player ) } void function EarnMeterMP_PlayerLifeThink( entity player ) @@ -86,20 +86,20 @@ void function EarnMeterMP_PlayerLifeThink( entity player ) player.EndSignal( "OnDeath" ) player.EndSignal( "OnDestroy" ) - EarnObject pilotReward - float pilotRewardFrac + EarnObject pilotReward + float pilotRewardFrac int lastEarnMeterMode = PlayerEarnMeter_GetMode( player ) float lastPassiveGainTime = Time() - OnThreadEnd( - function() : ( player, pilotReward, pilotRewardFrac ) - { - // Resets the meter to the pilot version if the player dies in a titan (otherwise pilot gets e-smoke earn meter, which is bad) - int earnMode = PlayerEarnMeter_GetMode( player ) - if( earnMode == eEarnMeterMode.CORE || earnMode == eEarnMeterMode.CORE_ACTIVE ) - EarnMeterMP_ReplaceReward( player, pilotReward, pilotRewardFrac ) - } - ) + OnThreadEnd( + function() : ( player, pilotReward, pilotRewardFrac ) + { + // Resets the meter to the pilot version if the player dies in a titan (otherwise pilot gets e-smoke earn meter, which is bad) + int earnMode = PlayerEarnMeter_GetMode( player ) + if( earnMode == eEarnMeterMode.CORE || earnMode == eEarnMeterMode.CORE_ACTIVE ) + EarnMeterMP_ReplaceReward( player, pilotReward, pilotRewardFrac ) + } + ) while ( true ) { @@ -121,11 +121,11 @@ void function EarnMeterMP_PlayerLifeThink( entity player ) if ( desiredEarnMeterMode != lastEarnMeterMode ) { PlayerEarnMeter_SetMode( player, desiredEarnMeterMode ) - if ( lastEarnMeterMode == eEarnMeterMode.DEFAULT ) // Set these here in case the player changed boost during the match (e.g. in dropship) - { - pilotReward = PlayerEarnMeter_GetReward( player ) - pilotRewardFrac = PlayerEarnMeter_GetRewardFrac( player ) - } + if ( lastEarnMeterMode == eEarnMeterMode.DEFAULT ) // Set these here in case the player changed boost during the match (e.g. in dropship) + { + pilotReward = PlayerEarnMeter_GetReward( player ) + pilotRewardFrac = PlayerEarnMeter_GetRewardFrac( player ) + } if ( desiredEarnMeterMode == eEarnMeterMode.DEFAULT ) { @@ -135,14 +135,14 @@ void function EarnMeterMP_PlayerLifeThink( entity player ) if ( PlayerEarnMeter_GetRewardFrac( player ) != 0 ) PlayerEarnMeter_EnableReward( player ) } - else if ( desiredEarnMeterMode == eEarnMeterMode.CORE ) - { - EarnMeterMP_ReplaceReward( player, EarnObject_GetByRef( "core_electric_smoke" ), CORE_SMOKE_FRAC ) - if( SoulTitanCore_GetNextAvailableTime( player.GetTitanSoul() ) >= CORE_SMOKE_FRAC ) - PlayerEarnMeter_SetRewardUsed( player ) - } - else if ( desiredEarnMeterMode == eEarnMeterMode.CORE_ACTIVE ) // Enables smoke after core use (doesn't show up during active, so looks fine) - PlayerEarnMeter_EnableReward( player ) + else if ( desiredEarnMeterMode == eEarnMeterMode.CORE ) + { + EarnMeterMP_ReplaceReward( player, EarnObject_GetByRef( "core_electric_smoke" ), CORE_SMOKE_FRAC ) + if( SoulTitanCore_GetNextAvailableTime( player.GetTitanSoul() ) >= CORE_SMOKE_FRAC ) + PlayerEarnMeter_SetRewardUsed( player ) + } + else if ( desiredEarnMeterMode == eEarnMeterMode.CORE_ACTIVE ) // Enables smoke after core use (doesn't show up during active, so looks fine) + PlayerEarnMeter_EnableReward( player ) lastEarnMeterMode = desiredEarnMeterMode } @@ -173,9 +173,9 @@ void function EarnMeterMP_PlayerLifeThink( entity player ) void function EarnMeterMP_BoostEarned( entity player ) { - // Can't have smoke earned via meter. Otherwise, Auto Titan could hit reward frac and get nothing - if( player.IsTitan() ) - return + // Can't have smoke earned via meter. Otherwise, Auto Titan could hit reward frac and get nothing + if( player.IsTitan() ) + return EarnObject earnobject = PlayerEarnMeter_GetReward( player ) BurnReward burncard = BurnReward_GetByRef( earnobject.ref ) -- cgit v1.2.3