From b537fe6db52e0a30aa84592461ba7c1e27715036 Mon Sep 17 00:00:00 2001 From: Connie Price Date: Wed, 5 Jan 2022 00:14:57 +0000 Subject: Boost Fixes Redux - Fixed Dice Roll still picking "titan only" boosts. - Added a more flexible way to set replacements for "non-titan" modes. `BurnMeter_SetNoTitansReplacement( string original, string replacement)` - Fixed ticks not being rewarded in pairs. - Added support for multiple boost rewards. `BurnMeter_SetBoostRewardCount( string burnRef, int count )` --- .../mod/scripts/vscripts/burnmeter/_burnmeter.gnut | 30 +++++++++++++++++----- 1 file changed, 23 insertions(+), 7 deletions(-) (limited to 'Northstar.CustomServers/mod/scripts/vscripts/burnmeter') diff --git a/Northstar.CustomServers/mod/scripts/vscripts/burnmeter/_burnmeter.gnut b/Northstar.CustomServers/mod/scripts/vscripts/burnmeter/_burnmeter.gnut index 9bcfd308..73277371 100644 --- a/Northstar.CustomServers/mod/scripts/vscripts/burnmeter/_burnmeter.gnut +++ b/Northstar.CustomServers/mod/scripts/vscripts/burnmeter/_burnmeter.gnut @@ -2,7 +2,8 @@ untyped global function BurnMeter_Init global function BurnMeter_SetBoostLimit -global function BurnMeter_CheckBoostLimit +global function BurnMeter_SetBoostRewardCount +global function BurnMeter_GetLimitedRewardCount global function ForceSetGlobalBurncardOverride global function GetSelectedBurncardRefFromWeaponOrPlayer global function RunBurnCardUseFunc @@ -22,8 +23,10 @@ const float AMPED_WEAPONS_LENGTH = 30.0 const int MAPHACK_PULSE_COUNT = 4 const float MAPHACK_PULSE_DELAY = 2.0 -struct { +struct +{ string forcedGlobalBurncardOverride = "" + table boostRewardCount table boostLimits } file @@ -49,6 +52,8 @@ void function BurnMeter_Init() BurnReward_GetByRef( "burnmeter_rodeo_grenade" ).rewardAvailableCallback = PlayerUsesRodeoGrenadeBurncard BurnReward_GetByRef( "burnmeter_nuke_titan" ).rewardAvailableCallback = PlayerUsesNukeTitanBurncard // unused in vanilla, fun though + BurnMeter_SetBoostRewardCount( "burnmeter_ticks", 2 ) + BurnMeter_SetBoostLimit( "burnmeter_ticks", 6 ) BurnMeter_SetBoostLimit( "burnmeter_ap_turret_weapon", 3 ) BurnMeter_SetBoostLimit( "burnmeter_at_turret_weapon", 3 ) @@ -70,24 +75,35 @@ void function BurnMeter_SetBoostLimit( string burnRef, int limit ) file.boostLimits[burnRef] <- limit } -bool function BurnMeter_CheckBoostLimit( entity player ) + +void function BurnMeter_SetBoostRewardCount( string burnRef, int rewardCount ) +{ + file.boostRewardCount[burnRef] <- rewardCount +} + +int function BurnMeter_GetLimitedRewardCount( entity player ) { EarnObject earnObject = PlayerEarnMeter_GetReward( player ) string burnRef = earnObject.ref int limit = -1 + int rewardCount = 1 if ( burnRef in file.boostLimits ) limit = file.boostLimits[burnRef] + if ( burnRef in file.boostRewardCount ) + rewardCount = file.boostRewardCount[burnRef] + if ( limit < 0 ) - return false + return rewardCount int current = PlayerInventory_CountBurnRef( player, burnRef ) + int delta = limit - current - if ( current < limit ) - return false + if ( delta <= 0 ) + return 0 - return true + return int( min( delta, rewardCount ) ) } void function ForceSetGlobalBurncardOverride( string ref ) -- cgit v1.2.3