From b951cae3d2bcf581bf9b6d8fece0d6b9bc66c67b Mon Sep 17 00:00:00 2001 From: FourthVolt <87427011+EM4Volts@users.noreply.github.com> Date: Wed, 19 Jul 2023 01:41:45 +0200 Subject: Add cut Doublebarrel shotgun by using model from Titanfall Online (#660) --- .../ptpov_shotgun_doublebarrel.mdl | Bin 0 -> 1268987 bytes .../w_shotgun_doublebarrel.mdl | Bin 0 -> 743828 bytes .../weapons/mp_weapon_shotgun_doublebarrel.txt | 692 ++++++++++++--------- 3 files changed, 405 insertions(+), 287 deletions(-) create mode 100644 Northstar.Custom/mod/models/weapons/shotgun_doublebarrel/ptpov_shotgun_doublebarrel.mdl create mode 100644 Northstar.Custom/mod/models/weapons/shotgun_doublebarrel/w_shotgun_doublebarrel.mdl (limited to 'Northstar.Custom/mod') diff --git a/Northstar.Custom/mod/models/weapons/shotgun_doublebarrel/ptpov_shotgun_doublebarrel.mdl b/Northstar.Custom/mod/models/weapons/shotgun_doublebarrel/ptpov_shotgun_doublebarrel.mdl new file mode 100644 index 00000000..2fcc3439 Binary files /dev/null and b/Northstar.Custom/mod/models/weapons/shotgun_doublebarrel/ptpov_shotgun_doublebarrel.mdl differ diff --git a/Northstar.Custom/mod/models/weapons/shotgun_doublebarrel/w_shotgun_doublebarrel.mdl b/Northstar.Custom/mod/models/weapons/shotgun_doublebarrel/w_shotgun_doublebarrel.mdl new file mode 100644 index 00000000..137d985d Binary files /dev/null and b/Northstar.Custom/mod/models/weapons/shotgun_doublebarrel/w_shotgun_doublebarrel.mdl differ diff --git a/Northstar.Custom/mod/scripts/weapons/mp_weapon_shotgun_doublebarrel.txt b/Northstar.Custom/mod/scripts/weapons/mp_weapon_shotgun_doublebarrel.txt index 30acf0e3..2bc8b094 100644 --- a/Northstar.Custom/mod/scripts/weapons/mp_weapon_shotgun_doublebarrel.txt +++ b/Northstar.Custom/mod/scripts/weapons/mp_weapon_shotgun_doublebarrel.txt @@ -1,287 +1,405 @@ -WeaponData -{ - // General - "printname" "#WPN_SHOTGUN_DBLBARREL" - "shortprintname" "#WPN_SHOTGUN_DBLBARREL_SHORT" - "description" "#WPN_SHOTGUN_DBLBARREL_DESC" - "longdesc" "#WPN_SHOTGUN_DBLBARREL_LONGDESC" - "weaponClass" "human" - "weaponSubClass" "projectile_shotgun" - "body_type" "close_quarters" - "fire_mode" "semi-auto" - "pickup_hold_prompt" "Hold [USE] [WEAPONNAME]" - "pickup_press_prompt" "[USE] [WEAPONNAME]" - "aimassist_adspull_weaponclass" "broad" - "minimap_reveal_distance" "32000" - "leveled_pickup" "0" - - "viewmodel" "models/weapons/mastiff_stgn/ptpov_mastiff.mdl" - "playermodel" "models/weapons/mastiff_stgn/w_mastiff.mdl" - - "OnWeaponPrimaryAttack" "OnWeaponPrimaryAttack_shotgun_doublebarrel" - "OnWeaponNpcPrimaryAttack" "OnWeaponNpcPrimaryAttack_shotgun_doublebarrel" - - "projectilemodel" "models/dev/empty_model.mdl" - "projectile_trail_effect_0" "P_mastiff_proj" - "projectile_ricochet_max_count" "2" - - "viewmodel_offset_ads" "0 -3 0" - - // Menu - "menu_category" "special" - "menu_anim_class" "medium" - "stat_damage" "98" - "stat_range" "15" - "stat_accuracy" "15" - "stat_rof" "20" - - "ammo_display" "bar" - "impulse_force" "10000" - - "impact_effect_table" "titan_shotgun_bullet" - - // Spread - "spread_stand_hip" "7" - "spread_stand_hip_run" "7" - "spread_stand_hip_sprint" "7" - "spread_stand_ads" "7" - "spread_crouch_hip" "7" - "spread_crouch_ads" "7" - "spread_air_hip" "7" - "spread_air_ads" "7" - - // Damage - When Used by Players - "damage_type" "bullet" - "damage_near_distance" "500" - "damage_far_distance" "1000" - "damage_near_value" "16" - "damage_far_value" "10" - "damage_near_value_titanarmor" "20" - "damage_far_value_titanarmor" "15" - - // Ammo - "ammo_stockpile_max" "500" - "ammo_default_total" "500" - "ammo_clip_size" "10" - "ammo_size_segmented_reload" "2" - "ammo_display_as_clips" "0" - "reload_is_segmented" "1" - - "reload_time" "2" - "reload_time_late1" "0" - "reload_time_late2" "0" - "reloadempty_time" "2" - "reloadempty_time_late1" "0" - "reloadempty_time_late2" "0" - - - "vortex_absorb_effect" "wpn_vortex_projectile_40mm_FP" - "vortex_absorb_effect_third_person" "wpn_vortex_projectile_40mm" - "vortex_absorb_sound" "Vortex_Shield_AbsorbBulletLarge" - "vortex_absorb_sound_1p_vs_3p" "Vortex_Shield_AbsorbBulletLarge_1P_VS_3P" - - "sound_dryfire" "shotgun_dryfire" - "fire_sound_1_player_1p" "Weapon_Leadwall_Fire_1P" - "fire_sound_1_player_3p" "Weapon_Leadwall_Fire_3P" - "fire_sound_1_npc" "Weapon_Leadwall_Fire_3P" - "sound_zoom_in" "Weapon_EVA8_ADS_In" - "sound_zoom_out" "Weapon_EVA8_ADS_Out" - - "fx_shell_eject_view" "wpn_shelleject_shotshell_FP" - "fx_shell_eject_world" "wpn_shelleject_shotshell" - "fx_shell_eject_attach" "shell" - - "fx_muzzle_flash_view" "wpn_muzzleflash_40mm_fp" - "fx_muzzle_flash_world" "wpn_muzzleflash_40mm" - "fx_muzzle_flash_attach" "muzzle_flash" - - "critical_hit_damage_scale" "1.3" - "critical_hit" "1" - "projectile_inherit_owner_velocity_scale" "0.2" - - "bolt_hitsize" "0.5" - "bolt_hitsize_grow1_time" "0.075" - "bolt_hitsize_grow1_size" "4.0" - "bolt_hitsize_grow2_time" "0.075" - "bolt_hitsize_grow2_size" "4.0" - "bolt_hitsize_growfinal_lerptime" "0.18" - "bolt_hitsize_growfinal_size" "6.0" - "bolt_bounce_frac" "1.0" - - - "bolt_gravity_enabled" "1" - - // Behavior - "fire_rate" "2.5" - "zoom_time_in" "0.2" - "zoom_time_out" "0.2" - "zoom_fov" "50" - "holster_time" "0.5" - "deploy_time" "0.8" - "lower_time" "0.25" - "raise_time" "0.3" - "vortex_refire_behavior" "bullet" - "allow_empty_fire" "0" - "reload_enabled" "1" - "allow_empty_click" "1" - "empty_reload_only" "0" - "trigger_snipercam" "0" - "allow_headshots" "0" - "primary_fire_does_not_block_sprint" "0" - "ads_move_speed_scale" "0.5" - "aimassist_disable_hipfire" "0" - "aimassist_disable_ads" "0" - "aimassist_disable_hipfire_titansonly" "1" - "aimassist_disable_ads_titansonly" "1" - - "ammo_suck_behavior" "primary_weapons" - - // View Kick - "viewkick_spring" "shotgun" - - "viewkick_pitch_base" "-2.25" - "viewkick_pitch_random" "1" - "viewkick_pitch_softScale" "0.4" - "viewkick_pitch_hardScale" "2.0" - - "viewkick_yaw_base" "-0.95" - "viewkick_yaw_random" "0.5" - "viewkick_yaw_softScale" "0.5" - "viewkick_yaw_hardScale" "2.0" - - "viewkick_roll_base" "0" - "viewkick_roll_randomMin" "0.6" - "viewkick_roll_randomMax" "0.8" - "viewkick_roll_softScale" "0.2" - "viewkick_roll_hardScale" "2.75" - - "viewkick_hipfire_weaponFraction" "0.1" - "viewkick_hipfire_weaponFraction_vmScale" "0.0" - "viewkick_ads_weaponFraction" "1.0" - "viewkick_ads_weaponFraction_vmScale" "0.15" - - "viewkick_perm_pitch_base" "0" - "viewkick_perm_pitch_random" "0.0" - - // - "viewmodel_shake_forward" "0.5" - "viewmodel_shake_up" "0.2" - "viewmodel_shake_right" "0.0" - - // Bob - //"bob_cycle_time" "0.45" - //"bob_vert_dist" "0.1" - //"bob_horz_dist" "0.1" - //"bob_max_speed" "150" - //"bob_pitch" "0.75" - //"bob_yaw" "0.5" - //"bob_roll" "-0.75" - - - // Rumble - "fire_rumble" "pilot_singleshot_strong_fire" - - // Sway - "sway_rotate_attach" "SWAY_ROTATE" - "sway_min_x" "-0.5" - "sway_min_y" "-0.4" - "sway_min_z" "-0.6" - "sway_max_x" "0.5" - "sway_max_y" "0.4" - "sway_max_z" "0.6" - "sway_min_pitch" "-3" - "sway_min_yaw" "-2.5" - "sway_min_roll" "-4" - "sway_max_pitch" "3" - "sway_max_yaw" "2.5" - "sway_max_roll" "4" - "sway_translate_gain" "2.5" - "sway_rotate_gain" "7" - "sway_move_forward_translate_x" "-0.1" - "sway_move_forward_translate_z" "-0.5" - "sway_move_back_translate_x" "0.2" - "sway_move_back_translate_z" "-0.2" - "sway_move_left_translate_y" "-1" - "sway_move_left_translate_z" "-0.5" - "sway_move_left_rotate_roll" "-4" - "sway_move_right_translate_y" "1" - "sway_move_right_translate_z" "-0.5" - "sway_move_right_rotate_roll" "4" - "sway_move_up_translate_z" "-1" - "sway_move_down_translate_z" "1" - "sway_turn_left_rotate_yaw" "1" - "sway_turn_right_rotate_yaw" "-1" - - "sway_turn_left_translate_y" "-.2" - "sway_turn_right_translate_y" ".2" - "sway_turn_up_translate_z" "-.2" - "sway_turn_down_translate_z" ".2" - "sway_turn_up_translate_x" "-.1" - "sway_turn_down_translate_x" ".1" - - "sway_turn_left_rotate_roll" "-4" - "sway_turn_right_rotate_roll" "4" - "sway_turn_up_rotate_pitch" "-3" - "sway_turn_down_rotate_pitch" "3" - "sway_turn_up_rotate_roll" "0.8" - "sway_turn_down_rotate_roll" "-0.8" - - // Zoomed Sway - "sway_rotate_attach_zoomed" "SWAY_ROTATE_ZOOMED" - "sway_rotate_attach_blend_time_zoomed" "0.2" - "sway_rotate_gain_zoomed" "5" - - "sway_min_yaw_zoomed" "-0.04" - "sway_max_yaw_zoomed" "0.04" - "sway_turn_left_rotate_yaw_zoomed" "-0.085" - "sway_turn_right_rotate_yaw_zoomed" "0.085" - - "sway_min_roll_zoomed" "-1" - "sway_max_roll_zoomed" "1" - "sway_turn_left_rotate_roll_zoomed" "-1" - "sway_turn_right_rotate_roll_zoomed" "1" - - "sway_move_right_rotate_roll_zoomed" "0.2" - "sway_move_left_rotate_roll_zoomed" "-0.2" - - "sway_min_pitch_zoomed" "-0.01" - "sway_max_pitch_zoomed" "0.01" - "sway_turn_up_rotate_pitch_zoomed" "0.09" - "sway_turn_down_rotate_pitch_zoomed" "-0.09" - - // NPC - "proficiency_poor_spreadscale" "7.0" - "proficiency_average_spreadscale" "5.0" - "proficiency_good_spreadscale" "3.33333" - "proficiency_very_good_spreadscale" "3.66667" - - "npc_min_range" "0" - "npc_max_range" "1250" - - "npc_min_burst" "1" - "npc_max_burst" "1" - "npc_rest_time_between_bursts_min" "1.25" - "npc_rest_time_between_bursts_max" "1.75" - - // WeaponED Unhandled Key/Values and custom script Key/Values - "bob_tilt_angle" "0.5" - "sway_turn_angle_factor" "-0.5" - "sway_turn_origin_factor" "0" - "sway_turn_angle_factor_zoomed" "0" - "sway_turn_origin_factor_zoomed" "0.05" - "sway_move_angle_factor" "0.15" - "sway_move_origin_factor" "0.15" - "sway_move_angle_factor_zoomed" "0" - "sway_move_origin_factor_zoomed" "0.03" - "sway_gain" "10.0" - "deployfirst_time" "1.0" - "deploycatch_time" "1.33" - "sprintcycle_time" ".55" - - "projectile_lifetime" "0.5" - "projectile_damage_reduction_per_bounce" "0.0" - "projectile_damages_owner" "0" - - // Crosshair - "red_crosshair_range" "300" -} \ No newline at end of file +WeaponData +{ + // General + "printname" "#WPN_SHOTGUN_DBLBARREL" + "shortprintname" "#WPN_SHOTGUN_DBLBARREL_SHORT" + "description" "#WPN_SHOTGUN_DBLBARREL_DESC" + "longdesc" "#WPN_SHOTGUN_DBLBARREL_LONGDESC" + "menu_icon" "rui/weapon_icons/mp_weapon_shotgun_doublebarrel" + "hud_icon" "rui/weapon_icons/mp_weapon_shotgun_doublebarrel" + "viewmodel_offset_hip" "2 -2 -2" + "weaponClass" "human" + "weaponSubClass" "shotgun" + "body_type" "light" + "fire_mode" "semi-auto" + "pickup_hold_prompt" "Hold [USE] [WEAPONNAME]" + "pickup_press_prompt" "[USE] [WEAPONNAME]" + "aimassist_adspull_weaponclass" "broad" + "minimap_reveal_distance" "32000" + "leveled_pickup" "0" + + // Models + "viewmodel" "models/weapons/shotgun_doublebarrel/ptpov_shotgun_doublebarrel.mdl" + "playermodel" "models/weapons/shotgun_doublebarrel/w_shotgun_doublebarrel.mdl" + + "OnWeaponPrimaryAttack" "OnWeaponPrimaryAttack_weapon_shotgun" + "OnWeaponNpcPrimaryAttack" "OnWeaponNpcPrimaryAttack_weapon_shotgun" + + + "viewmodel_offset_ads" "0 0 0" + "dof_zoom_nearDepthStart" "2.000" + "dof_zoom_nearDepthEnd" "4.750" + "dof_nearDepthStart" "3.683" + "dof_nearDepthEnd" "5.300" + + // Menu + "menu_category" "shotgun" + "menu_anim_class" "large" + "stat_damage" "50" + "stat_range" "70" + "stat_accuracy" "65" + "stat_rof" "30" + + "impulse_force" "800" + + "impact_effect_table" "inc_bullet" + + // Spread + "spread_stand_hip" "8.5" + "spread_stand_hip_run" "8.5" + "spread_stand_hip_sprint" "8.5" + "spread_crouch_hip" "8.5" + "spread_air_hip" "8.5" + "spread_stand_ads" "8.5" + "spread_crouch_ads" "8.5" + "spread_air_ads" "8.5" + "spread_wallrunning" "8.5" + "spread_wallhanging" "8.5" + + // Damage - When Used by Players + "damage_type" "bullet" + "damage_near_distance" "300" + "damage_far_distance" "700" + "damage_near_value" "220" + "damage_far_value" "25" + "damage_near_value_titanarmor" "130" + "damage_far_value_titanarmor" "10" + + "damage_rodeo" "700" + "damage_falloff_type" "inverse" + "damage_inverse_distance" "130" + "damage_falloff_type" "inverse" + "damage_inverse_distance" "100" + "damage_flags" "DF_SHOTGUN | DF_BULLET | DF_KNOCK_BACK | DF_DISMEMBERMENT" + + "damage_headshot_scale" "1.25" + + "red_crosshair_range" "750" + + // Damage - When Used by NPCs + "npc_damage_near_value" "25" + "npc_damage_far_value" "13" + "npc_damage_near_value_titanarmor" "40" + "npc_damage_far_value_titanarmor" "0" + + "enable_highlight_networking_on_creation" "1" + + "damage_heavyarmor_nontitan_scale" "0.35" + + + // Ammo + "ammo_stockpile_max" "40" + "ammo_default_total" "40" + "ammo_clip_size" "2" + "ammo_no_remove_from_stockpile" "1" + "ammo_min_to_fire" "1" + + "reload_time" "1.85" + "reload_time_late1" "1.15" + "reloadempty_time" "1.85" + "reloadempty_time_late1" "1.15" + + + // Effects + "tracer_effect" "weapon_tracers_shotgun" + "vortex_absorb_effect" "wpn_vortex_projectile_shotgun_FP" + "vortex_absorb_effect_third_person" "wpn_vortex_projectile_shotgun" + "vortex_absorb_sound" "Vortex_Shield_AbsorbBulletSmall" + "vortex_absorb_sound_1p_vs_3p" "Vortex_Shield_AbsorbBulletSmall_1P_VS_3P" + "projectile_adjust_to_gun_barrel" "1" + + "sound_dryfire" "shotgun_dryfire" + "sound_pickup" "wpn_pickup_Rifle_1P" + "fire_sound_1_player_1p" "Weapon_EVA8_AutoFire_1P" + "fire_sound_1_player_3p" "Weapon_EVA8_AutoFire_3P" + "fire_sound_1_npc" "Weapon_EVA8_AutoFire_NPC" + "sound_zoom_in" "Weapon_EVA8_ADS_In" + "sound_zoom_out" "Weapon_EVA8_ADS_Out" + + "low_ammo_sound_name_1" "EVA8_LowAmmo_Shot1" + "low_ammo_sound_name_2" "EVA8_LowAmmo_Shot2" + "low_ammo_sound_name_3" "EVA8_LowAmmo_Shot3" + + "fx_shell_eject_view" "wpn_shelleject_shotshell_FP" + "fx_shell_eject_world" "wpn_shelleject_shotshell" + "fx_shell_eject_attach" "shell" + + "fx_muzzle_flash_view" "mflash_shotgun_fp_FULL" + "fx_muzzle_flash_world" "mflash_shotgun_FULL" + "fx_muzzle_flash_attach" "muzzle_flash" + + + + "critical_hit_damage_scale" "1" + "critical_hit" "1" + + dof_zoom_focusArea_horizontal 0.036 + dof_zoom_focusArea_top 0.070 + dof_zoom_focusArea_bottom -0.023 + + + "titanarmor_critical_hit_required" "1" + + + // Behavior + "fire_rate" "2.75" + "zoom_time_in" "0.25" + "zoom_time_out" "0.2" + "zoom_fov" "55" + "holster_time" "0.5" + "deploy_time" "0.66" + "lower_time" "0.25" + "raise_time" "0.3" + "vortex_refire_behavior" "bullet" + "allow_empty_fire" "0" + "reload_enabled" "1" + "allow_empty_click" "1" + "empty_reload_only" "0" + "trigger_snipercam" "0" + "allow_headshots" "1" + "primary_fire_does_not_block_sprint" "0" + "ads_move_speed_scale" "0.75" + "aimassist_disable_hipfire" "0" + "aimassist_disable_ads" "0" + "aimassist_disable_hipfire_titansonly" "1" + "aimassist_disable_ads_titansonly" "1" + "headshot_distance" "500" + + + "sprint_fractional_anims" "0" + + + + "ammo_suck_behavior" "primary_weapons" + + // View Kick + "viewkick_spring" "shotgun" + + "viewkick_pitch_base" "-1.75" + "viewkick_pitch_random" "0.75" + "viewkick_pitch_softScale" "0.3" + "viewkick_pitch_hardScale" "1.5" + + "viewkick_yaw_base" "-0.65" + "viewkick_yaw_random" "0.38" + "viewkick_yaw_softScale" "0.38" + "viewkick_yaw_hardScale" "1.5" + + "viewkick_roll_base" "0" + "viewkick_roll_randomMin" "0.6" + "viewkick_roll_randomMax" "0.8" + "viewkick_roll_softScale" "0.2" + "viewkick_roll_hardScale" "2.75" + + "viewkick_hipfire_weaponFraction" "0.1" + "viewkick_hipfire_weaponFraction_vmScale" "0.0" + "viewkick_ads_weaponFraction" "0.35" + "viewkick_ads_weaponFraction_vmScale" "0.25" + + "viewkick_perm_pitch_base" "-0.5" + "viewkick_perm_pitch_random" "1.1" + "viewkick_perm_pitch_random_innerexclude" "0.5" + "viewkick_perm_yaw_base" "0.0" + "viewkick_perm_yaw_random" "1.5" + "viewkick_perm_yaw_random_innerexclude" "0.5" + + // + "viewmodel_shake_forward" "0.5" + "viewmodel_shake_up" "0.2" + "viewmodel_shake_right" "0.0" + + // Bob + "bob_cycle_time" "0.45" + "bob_vert_dist" "0.1" + "bob_horz_dist" "0.1" + "bob_max_speed" "150" + "bob_pitch" "0.75" + "bob_yaw" "0.5" + "bob_roll" "-0.75" + + // Bob_Zoomed + "bob_cycle_time_zoomed" "0.4" + "bob_vert_dist_zoomed" "0.01" + "bob_horz_dist_zoomed" "0.01" + "bob_max_speed_zoomed" "150" + //"bob_pitch_zoomed" "0.002" + //"bob_yaw_zoomed" "-.002" + //"bob_roll_zoomed" ".002" + + // Rumble + "fire_rumble" "rumble_shotgun" + + // Sway + "sway_rotate_attach" "SWAY_ROTATE" + "sway_min_x" "-0.5" + "sway_min_y" "-0.5" + "sway_min_z" "-0.6" + "sway_max_x" "0.5" + "sway_max_y" "0.5" + "sway_max_z" "0.6" + "sway_min_pitch" "-3" + "sway_min_yaw" "-2.5" + "sway_min_roll" "-4" + "sway_max_pitch" "3" + "sway_max_yaw" "2.5" + "sway_max_roll" "4" + "sway_translate_gain" "2.5" + "sway_rotate_gain" "7" + "sway_move_forward_translate_x" "-0.1" + "sway_move_forward_translate_z" "-0.5" + "sway_move_back_translate_x" "0.2" + "sway_move_back_translate_z" "-0.2" + "sway_move_left_translate_y" "-1" + "sway_move_left_translate_z" "-0.5" + "sway_move_left_rotate_roll" "-4" + "sway_move_right_translate_y" "1" + "sway_move_right_translate_z" "-0.5" + "sway_move_right_rotate_roll" "4" + "sway_move_up_translate_z" "-1" + "sway_move_down_translate_z" "1" + "sway_turn_left_rotate_yaw" "-2.5" + "sway_turn_right_rotate_yaw" "2.5" + + "sway_turn_left_translate_y" ".5" + "sway_turn_right_translate_y" "-.5" + "sway_turn_up_translate_z" ".2" + "sway_turn_down_translate_z" "-.2" + "sway_turn_up_translate_x" ".1" + "sway_turn_down_translate_x" "-.1" + + "sway_turn_left_rotate_roll" "4" + "sway_turn_right_rotate_roll" "-4" + "sway_turn_up_rotate_pitch" "3" + "sway_turn_down_rotate_pitch" "-3" + "sway_turn_up_rotate_roll" "-0.8" + "sway_turn_down_rotate_roll" "0.8" + + // Zoomed Sway + "sway_rotate_attach_zoomed" "SWAY_ROTATE_ZOOMED" + "sway_rotate_attach_blend_time_zoomed" "0.2" + "sway_rotate_gain_zoomed" "5" + + "sway_min_yaw_zoomed" "-0.045" + "sway_max_yaw_zoomed" "0.045" + "sway_turn_left_rotate_yaw_zoomed" "-0.085" + "sway_turn_right_rotate_yaw_zoomed" "0.085" + + "sway_min_roll_zoomed" "-4" + "sway_max_roll_zoomed" "4" + "sway_turn_left_rotate_roll_zoomed" "0" + "sway_turn_right_rotate_roll_zoomed" "0" + + "sway_move_right_rotate_roll_zoomed" "0.2" + "sway_move_left_rotate_roll_zoomed" "-0.2" + + "sway_min_pitch_zoomed" "-0.03" + "sway_max_pitch_zoomed" "0.03" + "sway_turn_up_rotate_pitch_zoomed" "0.07" + "sway_turn_down_rotate_pitch_zoomed" "-0.07" + + // NPC + "proficiency_poor_spreadscale" "7.0" + "proficiency_average_spreadscale" "5.0" + "proficiency_good_spreadscale" "4.5" + "proficiency_very_good_spreadscale" "3.7" + + "npc_min_engage_range" "0" + "npc_max_engage_range" "800" + "npc_min_engage_range_heavy_armor" "500" + "npc_max_engage_range_heavy_armor" "800" + "npc_min_range" "0" + "npc_max_range" "800" + + "npc_min_burst" "1" + "npc_max_burst" "1" + "npc_rest_time_between_bursts_min" "0.5" + "npc_rest_time_between_bursts_max" "0.7" + + // WeaponED Unhandled Key/Values and custom script Key/Values + "bob_tilt_angle" "0.5" + "sway_turn_angle_factor" "-0.5" + "sway_turn_origin_factor" "0" + "sway_turn_angle_factor_zoomed" "0" + "sway_turn_origin_factor_zoomed" "0.05" + "sway_move_angle_factor" "0.15" + "sway_move_origin_factor" "0.15" + "sway_move_angle_factor_zoomed" "0" + "sway_move_origin_factor_zoomed" "0.03" + "sway_gain" "10.0" + "deployfirst_time" "1.25" + "deploycatch_time" "1.33" + "sprintcycle_time" ".55" + + + "clip_bodygroup" "twinbshotgun_magazine" + "clip_bodygroup_index_shown" "0" + "clip_bodygroup_index_hidden" "1" + "clip_bodygroup_show_for_milestone_0" "1" + "clip_bodygroup_show_for_milestone_1" "0" + "clip_bodygroup_show_for_milestone_2" "1" + "clip_bodygroup_show_for_milestone_3" "1" + Mods + { + iron_sights + { + } + pas_run_and_gun + { + "primary_fire_does_not_block_sprint" "1" + "crosshair_force_sprint_fade_disabled" "1" + } + pas_fast_ads + { + //Fast ADS + "zoom_time_in" "*0.5" + "zoom_time_out" "*0.6" + } + pas_fast_swap + { + //Fast Swap + "fast_swap_to" "1" + } + burn_mod_shotgun + { + "is_burn_mod" "1" + "fx_muzzle_flash_view" "P_wpn_muz_shotgun_amp_FP" + "fx_muzzle_flash_world" "P_wpn_muz_shotgun_amp" + "fx_muzzle_flash_attach" "muzzle_flash" + "tracer_effect" "P_wpn_tracer_shotgun_BC" + + "damage_near_value" "250" + "damage_far_value" "20" + "damage_near_value_titanarmor" "400" + "damage_far_value_titanarmor" "20" + } + } + + + active_crosshair_count "1" + rui_crosshair_index "0" + + RUI_CrosshairData + { + DefaultArgs + { + adjustedSpread weapon_spread + adsFrac player_zoomFrac + isSprinting player_is_sprinting + isReloading weapon_is_reloading + teamColor crosshair_team_color + isAmped weapon_is_amped + crosshairMovementX crosshair_movement_x + crosshairMovementY crosshair_movement_y + } + + Crosshair_1 + { + "ui" "ui/crosshair_shotgun" + "base_spread" "-4.0" + Args + { + isFiring weapon_is_firing + } + } + } +} -- cgit v1.2.3