From ecba9deb83af9b867bb3034f0235420c8f22cd18 Mon Sep 17 00:00:00 2001 From: x3Karma Date: Wed, 29 Dec 2021 12:47:56 +0800 Subject: Add Round Winning Kill Replay for Infection --- Northstar.Custom/mod/scripts/vscripts/gamemodes/_gamemode_inf.gnut | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'Northstar.Custom/mod/scripts') diff --git a/Northstar.Custom/mod/scripts/vscripts/gamemodes/_gamemode_inf.gnut b/Northstar.Custom/mod/scripts/vscripts/gamemodes/_gamemode_inf.gnut index ee6c2c0a0..2e3f03ad9 100644 --- a/Northstar.Custom/mod/scripts/vscripts/gamemodes/_gamemode_inf.gnut +++ b/Northstar.Custom/mod/scripts/vscripts/gamemodes/_gamemode_inf.gnut @@ -10,6 +10,7 @@ void function GamemodeInfection_Init() SetSpawnpointGamemodeOverride( FFA ) SetLoadoutGracePeriodEnabled( false ) // prevent modifying loadouts with grace period SetWeaponDropsEnabled( false ) + SetShouldUseRoundWinningKillReplay( true ) Riff_ForceTitanAvailability( eTitanAvailability.Never ) Riff_ForceBoostAvailability( eBoostAvailability.Disabled ) ClassicMP_ForceDisableEpilogue( true ) @@ -188,4 +189,4 @@ int function TimeoutCheckSurvivors() bool function InfectionShouldPlayerStartBleedout( entity player, var damageInfo ) { return player.GetTeam() != INFECTION_TEAM_INFECTED -} \ No newline at end of file +} -- cgit v1.2.3