From e1215c96997a0f348285055998254ba064787af5 Mon Sep 17 00:00:00 2001 From: Dinorush <62536724+Dinorush@users.noreply.github.com> Date: Thu, 9 Mar 2023 16:05:01 -0500 Subject: Add damage source IDs for custom Northstar weapons (#539) * Add custom IDs for custom northstar weapons * Update to use localization * Merge updated files * Fix missing text --- .../mod/scripts/vscripts/sh_northstar_custom_precache.gnut | 10 ++++++---- 1 file changed, 6 insertions(+), 4 deletions(-) (limited to 'Northstar.Custom/mod/scripts') diff --git a/Northstar.Custom/mod/scripts/vscripts/sh_northstar_custom_precache.gnut b/Northstar.Custom/mod/scripts/vscripts/sh_northstar_custom_precache.gnut index 848a4b86..79e64684 100644 --- a/Northstar.Custom/mod/scripts/vscripts/sh_northstar_custom_precache.gnut +++ b/Northstar.Custom/mod/scripts/vscripts/sh_northstar_custom_precache.gnut @@ -1,4 +1,3 @@ -untyped global function NorthstarCustomPrecache void function NorthstarCustomPrecache() @@ -7,7 +6,10 @@ void function NorthstarCustomPrecache() PrecacheWeapon( "mp_titanweapon_triplethreat" ) PrecacheWeapon( "melee_pilot_kunai" ) - // create kunai damage source so game won't crash when we hit smth with it - // just using the default melee one, easier than making a new one - getconsttable()[ "eDamageSourceId" ][ "melee_pilot_kunai" ] <- eDamageSourceId.melee_pilot_emptyhanded + RegisterWeaponDamageSources( + { + mp_weapon_peacekraber = "#WPN_PEACEKRABER", + melee_pilot_kunai = "#MELEE_KUNAI" + } + ) } -- cgit v1.2.3