From f7b0e6ffeced13190eb58a65ac9b88af1b4127ba Mon Sep 17 00:00:00 2001 From: Jack <66967891+ASpoonPlaysGames@users.noreply.github.com> Date: Sun, 16 Apr 2023 00:57:31 +0100 Subject: Fix Fastball respawning spectating player (#616) --- Northstar.Custom/mod/scripts/vscripts/gamemodes/_gamemode_fastball.gnut | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'Northstar.Custom/mod/scripts/vscripts') diff --git a/Northstar.Custom/mod/scripts/vscripts/gamemodes/_gamemode_fastball.gnut b/Northstar.Custom/mod/scripts/vscripts/gamemodes/_gamemode_fastball.gnut index 5ce11eb3f..409d5ec01 100644 --- a/Northstar.Custom/mod/scripts/vscripts/gamemodes/_gamemode_fastball.gnut +++ b/Northstar.Custom/mod/scripts/vscripts/gamemodes/_gamemode_fastball.gnut @@ -283,7 +283,7 @@ function FastballOnPanelHacked( panel, player ) // respawn dead players foreach ( entity deadPlayer in GetPlayerArrayOfTeam( player.GetTeam() ) ) { - if ( !IsAlive( deadPlayer ) && !IsPrivateMatchSpectator( player ) ) + if ( !IsAlive( deadPlayer ) && !IsPrivateMatchSpectator( deadPlayer ) ) { deadPlayer.SetOrigin( panel.s.startOrigin ) deadPlayer.RespawnPlayer( null ) -- cgit v1.2.3