From 2b36b0e923069904980639a04634cab923487a3b Mon Sep 17 00:00:00 2001 From: BobTheBob <32057864+BobTheBob9@users.noreply.github.com> Date: Tue, 28 Dec 2021 03:26:44 +0000 Subject: fix hide and seek noises being too common and some general disconnection checks --- Northstar.Custom/mod/scripts/vscripts/gamemodes/_gamemode_hs.gnut | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'Northstar.Custom/mod/scripts/vscripts') diff --git a/Northstar.Custom/mod/scripts/vscripts/gamemodes/_gamemode_hs.gnut b/Northstar.Custom/mod/scripts/vscripts/gamemodes/_gamemode_hs.gnut index ed2451528..4fb45a740 100644 --- a/Northstar.Custom/mod/scripts/vscripts/gamemodes/_gamemode_hs.gnut +++ b/Northstar.Custom/mod/scripts/vscripts/gamemodes/_gamemode_hs.gnut @@ -184,8 +184,8 @@ void function PlayHintSoundsForHider( entity player ) while ( true ) { - wait 1.0 - EmitSoundOnEntity( player, "weapon_chargerifle_fire_3p" ) + wait 60.0 + EmitSoundOnEntityToTeamExceptPlayer( player, "weapon_chargerifle_fire_3p", HIDEANDSEEK_TEAM_SEEKER, null ) } } -- cgit v1.2.3