From 1f534d940670d6df826be68b39fcaa846f139a81 Mon Sep 17 00:00:00 2001 From: BobTheBob <32057864+BobTheBob9@users.noreply.github.com> Date: Mon, 6 Dec 2021 21:52:34 +0000 Subject: some bugfixes from playtest --- Northstar.Custom/mod/scripts/vscripts/gamemodes/_gamemode_hs.gnut | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'Northstar.Custom/mod/scripts/vscripts/gamemodes') diff --git a/Northstar.Custom/mod/scripts/vscripts/gamemodes/_gamemode_hs.gnut b/Northstar.Custom/mod/scripts/vscripts/gamemodes/_gamemode_hs.gnut index ccdd5b853..af7aaced4 100644 --- a/Northstar.Custom/mod/scripts/vscripts/gamemodes/_gamemode_hs.gnut +++ b/Northstar.Custom/mod/scripts/vscripts/gamemodes/_gamemode_hs.gnut @@ -171,7 +171,7 @@ void function TryNotifyLastPlayerAlive( entity victim, entity attacker, var dama if ( victim.GetTeam() == HIDEANDSEEK_TEAM_HIDER ) { array hiders = GetPlayerArrayOfTeam( HIDEANDSEEK_TEAM_HIDER ) - if ( hiders.len() == 1 ) + if ( hiders.len() == 2 ) // 2nd to last hider is the one getting killed rn { PlayMusicToAll( eMusicPieceID.GAMEMODE_2 ) -- cgit v1.2.3