From fb32cb1b780c1169a834c951bc0c928199a2b59e Mon Sep 17 00:00:00 2001 From: BobTheBob <32057864+BobTheBob9@users.noreply.github.com> Date: Wed, 22 Dec 2021 16:46:49 +0000 Subject: playtest fixes --- Northstar.Custom/mod/scripts/vscripts/gamemodes/_gamemode_gg.gnut | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'Northstar.Custom/mod/scripts/vscripts/gamemodes/_gamemode_gg.gnut') diff --git a/Northstar.Custom/mod/scripts/vscripts/gamemodes/_gamemode_gg.gnut b/Northstar.Custom/mod/scripts/vscripts/gamemodes/_gamemode_gg.gnut index 5794260b8..608fd869e 100644 --- a/Northstar.Custom/mod/scripts/vscripts/gamemodes/_gamemode_gg.gnut +++ b/Northstar.Custom/mod/scripts/vscripts/gamemodes/_gamemode_gg.gnut @@ -36,7 +36,8 @@ void function OnPlayerRespawned_Threaded( entity player ) // bit of a hack, need to rework earnmeter code to have better support for completely disabling it // rn though this just waits for earnmeter code to set the mode before we set it back WaitFrame() - PlayerEarnMeter_SetMode( player, eEarnMeterMode.DISABLED ) + if ( IsValid( player ) ) + PlayerEarnMeter_SetMode( player, eEarnMeterMode.DISABLED ) } void function OnPlayerKilled( entity victim, entity attacker, var damageInfo ) -- cgit v1.2.3