From 17d8f97607f51e75497ed413d0d80f8416a2b3e6 Mon Sep 17 00:00:00 2001 From: Jack <66967891+ASpoonPlaysGames@users.noreply.github.com> Date: Mon, 14 Nov 2022 22:22:52 +0000 Subject: Add missing `unreachable` to stop compile error (#528) --- Northstar.Client/mod/scripts/vscripts/client/cl_titan_cockpit.nut | 1 + 1 file changed, 1 insertion(+) (limited to 'Northstar.Client/mod/scripts/vscripts') diff --git a/Northstar.Client/mod/scripts/vscripts/client/cl_titan_cockpit.nut b/Northstar.Client/mod/scripts/vscripts/client/cl_titan_cockpit.nut index 4df1af422..8261b3fd8 100644 --- a/Northstar.Client/mod/scripts/vscripts/client/cl_titan_cockpit.nut +++ b/Northstar.Client/mod/scripts/vscripts/client/cl_titan_cockpit.nut @@ -1047,6 +1047,7 @@ string function RollRandomEjectString() else return file.moddedCommonEjectMessages[index - COCKPIT_EJECT_COMMON_COUNT] + unreachable } void function PlayerEjects( entity player, entity cockpit ) //Note that this can be run multiple times in a frame, e.g. get damaged by 4 pellets of a shotgun that brings the Titan into a doomed state with auto eject. Not ideal -- cgit v1.2.3