From d8cbd386a5e1b76625e7192a147d41fc1ae12e1d Mon Sep 17 00:00:00 2001 From: H0L0theBard <97146561+H0L0theBard@users.noreply.github.com> Date: Wed, 6 Apr 2022 23:56:11 +1000 Subject: Campaign RPC fix (#285) * Update state_ui.nut * Update state_client.nut * Update state_ui.nut * Fix accidental whitespace Co-authored-by: GeckoEidechse <40122905+GeckoEidechse@users.noreply.github.com> Co-authored-by: GeckoEidechse <40122905+GeckoEidechse@users.noreply.github.com> --- Northstar.Client/mod/scripts/vscripts/state_ui.nut | 11 +++++++++-- 1 file changed, 9 insertions(+), 2 deletions(-) (limited to 'Northstar.Client/mod/scripts/vscripts/state_ui.nut') diff --git a/Northstar.Client/mod/scripts/vscripts/state_ui.nut b/Northstar.Client/mod/scripts/vscripts/state_ui.nut index 907e38faf..51e4856f3 100644 --- a/Northstar.Client/mod/scripts/vscripts/state_ui.nut +++ b/Northstar.Client/mod/scripts/vscripts/state_ui.nut @@ -24,6 +24,13 @@ void function NSUpdateGameStateLoopUI() continue } NSSetLoading( false ) + if(GetConVarString( "mp_gamemode" ) == "solo") + { + NSUpdateGameStateUI( "northstar", Localize( GetMapDisplayName( GetActiveLevel()+"_CAMPAIGN_NAME" ) ) , "Campaign", "Campaign", IsFullyConnected(), false ) + + } + else{ NSUpdateGameStateUI( GetActiveLevel(), Localize( GetMapDisplayName( GetActiveLevel() ) ), GetConVarString( "mp_gamemode" ), Localize( GetPlaylistDisplayName( GetConVarString("mp_gamemode") ) ), IsFullyConnected(), false ) - } -} \ No newline at end of file + } +} +} -- cgit v1.2.3