From b7eae961af2635dfa0411d7271d11f554a31af1b Mon Sep 17 00:00:00 2001 From: BobTheBob <32057864+BobTheBob9@users.noreply.github.com> Date: Fri, 31 Dec 2021 03:26:34 +0000 Subject: fix private match modes being affected by server browser --- .../scripts/vscripts/ui/menu_ns_serverbrowser.nut | 55 ++++++++++++++-------- 1 file changed, 36 insertions(+), 19 deletions(-) diff --git a/Northstar.Client/mod/scripts/vscripts/ui/menu_ns_serverbrowser.nut b/Northstar.Client/mod/scripts/vscripts/ui/menu_ns_serverbrowser.nut index bca14f055..3afadc4e9 100644 --- a/Northstar.Client/mod/scripts/vscripts/ui/menu_ns_serverbrowser.nut +++ b/Northstar.Client/mod/scripts/vscripts/ui/menu_ns_serverbrowser.nut @@ -91,6 +91,36 @@ void function AddNorthstarServerBrowserMenu() AddMenu( "ServerBrowserMenu", $"resource/ui/menus/server_browser.menu", InitServerBrowserMenu, "#MENU_SERVER_BROWSER" ) } +void function UpdatePrivateMatchModesAndMaps() +{ + array realMaps = [ "mp_lobby" ] + realMaps.extend( GetPrivateMatchMaps() ) + + foreach ( int enum_, string map in realMaps ) + { + if ( filterArguments.filterMaps.find( map ) != -1 ) + continue + + filterArguments.filterMaps.append( map ) + + string localized = GetMapDisplayName( map ) + Hud_DialogList_AddListItem( Hud_GetChild( file.menu, "SwtBtnSelectMap" ) , localized, string( enum_ + 1 ) ) + } + + array realModes = [ "private_match" ] + realModes.extend( GetPrivateMatchModes() ) + + foreach( int enum_, string mode in realModes ) + { + string localized = GetGameModeDisplayName( mode ) + if ( filterArguments.filterGamemodes.find( localized ) != -1 ) + continue + + filterArguments.filterGamemodes.append( localized ) + Hud_DialogList_AddListItem( Hud_GetChild( file.menu, "SwtBtnSelectGamemode" ) , localized, string( enum_ + 1 ) ) + } +} + void function InitServerBrowserMenu() { file.menu = GetMenu( "ServerBrowserMenu" ) @@ -104,28 +134,14 @@ void function InitServerBrowserMenu() file.serversGamemode = GetElementsByClassname( file.menu, "ServerGamemode" ) file.serversLatency = GetElementsByClassname( file.menu, "ServerLatency" ) - // Create filter arrays - filterArguments.filterMaps.extend(GetPrivateMatchMaps()) - filterArguments.filterMaps.insert(0, "SWITCH_ANY") - filterArguments.filterMaps.append("mp_lobby") - - foreach ( int enum_, string map in filterArguments.filterMaps ) - Hud_DialogList_AddListItem( Hud_GetChild( file.menu, "SwtBtnSelectMap" ) , map, string( enum_ ) ) - - - filterArguments.filterGamemodes = clone GetPrivateMatchModes() - filterArguments.filterGamemodes.insert(0, "SWITCH_ANY") - - // GetGameModeDisplayName( mode ) requires server talk even if it can be entirely client side - foreach ( int enum_, string mode in filterArguments.filterGamemodes ) - Hud_DialogList_AddListItem( Hud_GetChild( file.menu, "SwtBtnSelectGamemode" ) , mode, string( enum_ ) ) - + filterArguments.filterMaps = [ "SWITCH_ANY" ] + Hud_DialogList_AddListItem( Hud_GetChild( file.menu, "SwtBtnSelectMap" ), "SWITCH_ANY", "0" ) + + filterArguments.filterGamemodes = [ "SWITCH_ANY" ] + Hud_DialogList_AddListItem( Hud_GetChild( file.menu, "SwtBtnSelectGamemode" ), "SWITCH_ANY", "0" ) // Event handlers AddMenuEventHandler( file.menu, eUIEvent.MENU_CLOSE, OnCloseServerBrowserMenu ) - - - AddMenuEventHandler( file.menu, eUIEvent.MENU_OPEN, OnServerBrowserMenuOpened ) AddMenuFooterOption( file.menu, BUTTON_B, "#B_BUTTON_BACK", "#BACK" ) AddMenuFooterOption( file.menu, BUTTON_Y, "#Y_REFRESH_SERVERS", "#REFRESH_SERVERS", RefreshServers ) @@ -375,6 +391,7 @@ void function OnCloseServerBrowserMenu() void function OnServerBrowserMenuOpened() { + UpdatePrivateMatchModesAndMaps() Hud_SetText( Hud_GetChild( file.menu, "Title" ), "#MENU_TITLE_SERVER_BROWSER" ) UI_SetPresentationType( ePresentationType.KNOWLEDGEBASE_MAIN ) -- cgit v1.2.3