From 41f104e5f40654948dccfefd169152d47064c6ae Mon Sep 17 00:00:00 2001 From: EnderBoy9217 <122132914+EnderBoy9217@users.noreply.github.com> Date: Mon, 10 Jul 2023 10:12:23 -0400 Subject: Fix dropship related crash (#662) * Fix infinite loading screen * Update Northstar.Client/mod/scripts/vscripts/ui/_menus.nut * Update _menus.nut * Update _menus.nut * Update _menus.nut * Add files via upload * Update _menus.nut * Update _menus.nut * Update cplayer.nut * Update cplayer.nut * Add files via upload * Update _classic_mp_dropship_intro.gnut --- .../mod/scripts/vscripts/mp/_classic_mp_dropship_intro.gnut | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/Northstar.CustomServers/mod/scripts/vscripts/mp/_classic_mp_dropship_intro.gnut b/Northstar.CustomServers/mod/scripts/vscripts/mp/_classic_mp_dropship_intro.gnut index 0555df9b..23ae37a1 100644 --- a/Northstar.CustomServers/mod/scripts/vscripts/mp/_classic_mp_dropship_intro.gnut +++ b/Northstar.CustomServers/mod/scripts/vscripts/mp/_classic_mp_dropship_intro.gnut @@ -188,7 +188,8 @@ void function SpawnPlayerIntoDropship( entity player ) } // respawn player and holster their weapons so they aren't out - player.RespawnPlayer( null ) + if ( !IsAlive( player ) ) + player.RespawnPlayer( null ) HolsterAndDisableWeapons(player) player.DisableWeaponViewModel() @@ -255,4 +256,4 @@ void function PlayerJumpsFromDropship( entity player ) WaitFrame() TryGameModeAnnouncement( player ) -} \ No newline at end of file +} -- cgit v1.2.3