From 2bd7c48cf6677559e4f89fe9ccfd0ea04bea8aa4 Mon Sep 17 00:00:00 2001 From: Will Castro <39478251+VITALISED@users.noreply.github.com> Date: Mon, 10 Jan 2022 20:41:01 +1100 Subject: Fix formatting --- .../mod/scripts/vscripts/gamemodes/_gamemode_ps.nut | 8 ++++---- .../mod/scripts/vscripts/gamemodes/_gamemode_tdm.nut | 8 ++++---- 2 files changed, 8 insertions(+), 8 deletions(-) diff --git a/Northstar.CustomServers/mod/scripts/vscripts/gamemodes/_gamemode_ps.nut b/Northstar.CustomServers/mod/scripts/vscripts/gamemodes/_gamemode_ps.nut index 965557b6f..30dbdd891 100644 --- a/Northstar.CustomServers/mod/scripts/vscripts/gamemodes/_gamemode_ps.nut +++ b/Northstar.CustomServers/mod/scripts/vscripts/gamemodes/_gamemode_ps.nut @@ -34,18 +34,18 @@ void function GiveScoreForPlayerKill( entity victim, entity attacker, var damage AddTeamScore( attacker.GetTeam(), 1 ) var existingAttackers = [] - foreach(DamageHistoryStruct attackerInfo in victim.e.recentDamageHistory) + foreach( DamageHistoryStruct attackerInfo in victim.e.recentDamageHistory ) { - if( attackerInfo.attacker != attacker && !(attackerInfo.attacker in existingAttackers) ) + if( attackerInfo.attacker != attacker && !( attackerInfo.attacker in existingAttackers ) ) attackerInfo.attacker.AddToPlayerGameStat( PGS_ASSISTS, 1 ) } } int function CheckScoreForDraw() { - if (GameRules_GetTeamScore(TEAM_IMC) > GameRules_GetTeamScore(TEAM_MILITIA)) + if (GameRules_GetTeamScore(TEAM_IMC) > GameRules_GetTeamScore( TEAM_MILITIA )) return TEAM_IMC - else if (GameRules_GetTeamScore(TEAM_MILITIA) > GameRules_GetTeamScore(TEAM_IMC)) + else if (GameRules_GetTeamScore(TEAM_MILITIA) > GameRules_GetTeamScore( TEAM_IMC )) return TEAM_MILITIA return TEAM_UNASSIGNED diff --git a/Northstar.CustomServers/mod/scripts/vscripts/gamemodes/_gamemode_tdm.nut b/Northstar.CustomServers/mod/scripts/vscripts/gamemodes/_gamemode_tdm.nut index 3248d72ef..c8643e429 100644 --- a/Northstar.CustomServers/mod/scripts/vscripts/gamemodes/_gamemode_tdm.nut +++ b/Northstar.CustomServers/mod/scripts/vscripts/gamemodes/_gamemode_tdm.nut @@ -14,9 +14,9 @@ void function GiveScoreForPlayerKill( entity victim, entity attacker, var damage AddTeamScore( attacker.GetTeam(), 1 ) var existingAttackers = [] - foreach(DamageHistoryStruct attackerInfo in victim.e.recentDamageHistory) + foreach( DamageHistoryStruct attackerInfo in victim.e.recentDamageHistory ) { - if( attackerInfo.attacker != attacker && !(attackerInfo.attacker in existingAttackers) ) + if( attackerInfo.attacker != attacker && !( attackerInfo.attacker in existingAttackers ) ) attackerInfo.attacker.AddToPlayerGameStat( PGS_ASSISTS, 1 ) } } @@ -29,9 +29,9 @@ void function RateSpawnpoints_Directional( int checkclass, array spawnpo int function CheckScoreForDraw() { - if (GameRules_GetTeamScore(TEAM_IMC) > GameRules_GetTeamScore(TEAM_MILITIA)) + if (GameRules_GetTeamScore(TEAM_IMC) > GameRules_GetTeamScore( TEAM_MILITIA )) return TEAM_IMC - else if (GameRules_GetTeamScore(TEAM_MILITIA) > GameRules_GetTeamScore(TEAM_IMC)) + else if (GameRules_GetTeamScore(TEAM_MILITIA) > GameRules_GetTeamScore( TEAM_IMC )) return TEAM_MILITIA return TEAM_UNASSIGNED -- cgit v1.2.3