Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-05-11 | Update _gamemode_fd.nut (#353) | x3Karma | |
- prevent final wave scoring by setting victory condition first - added CreateTickEvent, SpawnTick, CreateTrackedDroppodTick functions - fixed Arc Titans not spawning correctly - fixed Nuke Titans not moving | |||
2022-05-11 | Indent fix | RoyalBlue1 | |
Replaced spaces for indentation with tabs in the few places it was done | |||
2022-05-09 | Harvester changes (#350) | x3Karma | |
- changed from PropScriptDamaged to AddEntityCallback_OnDamaged - should also register damage if there's an opposing enemy player - changed HarvesterStruct to HarvesterStruct& - fix looping harvester shield regenning noise - format some code (i cant stand it) | |||
2022-03-25 | Added Game Loss screen | RoyalBlue1 | |
-prepared some fd awards for win screen -added shouldThread option to waveEvents | |||
2022-03-25 | Merge remote-tracking branch 'upsteam/gamemode_fd' into gamemode_fd | RoyalBlue1 | |
2022-03-25 | Added Game End Conditions | RoyalBlue1 | |
Changed super spectres | |||
2022-03-25 | Added Restart and Win and Mortar Titan | RoyalBlue1 | |
2022-03-25 | Added waveend scoring | RoyalBlue1 | |
2022-03-25 | Added Array to track alive Titans | RoyalBlue1 | |
Added rise shop | |||
2022-03-25 | More Events and Titan Navigation | RoyalBlue1 | |
2022-03-25 | Added wave event logic | RoyalBlue1 | |
added some first Events created method to get 9 most spawned enemies for client ui split Harvester Fx to make shield disappear when down | |||
2022-03-25 | moved harvester creation, added harvester sound, added smokes | RoyalBlue1 | |
2022-03-25 | Harvester Color change with health | RoyalBlue1 | |
2022-03-25 | Spawn Harvester and load Npc Routes | RoyalBlue1 | |
2022-03-15 | Added Game End Conditions | RoyalBlue1 | |
Changed super spectres | |||
2022-03-15 | Map hack bug fixes and adjustments (#257)v1.6.0-rc2v1.6.0-rc1 | Dinorush | |
* Map hack fixes and adjustments * Added length variable | |||
2022-03-12 | Added Restart and Win and Mortar Titan | RoyalBlue1 | |
2022-03-11 | Merge branch 'main' of https://github.com/R2Northstar/NorthstarMods | BobTheBob | |
2022-03-11 | script api for server=>client stringcmds | BobTheBob | |
2022-03-11 | Additional scoring fixes (#261) | x3Karma | |
* Fix Assists being granted to the victim * Show attacker callsign on MegaKill * adds battery titan meter gain and fix some AI meter gain | |||
2022-03-11 | Added waveend scoring | RoyalBlue1 | |
2022-03-06 | Add function to update vortex shield ignored weapons (#250) | JMM889901 | |
2022-03-04 | rotate spawnzones if players die within their spawnzone | BobTheBob | |
2022-03-04 | prevent crash if offhand slot is not found when using Tactikill (#255) | x3Karma | |
2022-03-03 | cleanup respawn and script prediction management code | BobTheBob | |
2022-03-03 | spectator refactor and private match spectator support | BobTheBob | |
2022-03-01 | added IsTitan() and IsPlayerDisembarking() checks for evac (#253) | ASpoonPlaysGames | |
* added IsTitan() and IsPlayerDisembarking() checks for evac * Moved checks, and changed to use ContextAction_IsBusy() | |||
2022-02-27 | prevent titans from attempting to evac | BobTheBob | |
2022-02-24 | Added Array to track alive Titans | RoyalBlue1 | |
Added rise shop | |||
2022-02-23 | Add E-Smoke reward to Core Meter (#212) | Dinorush | |
2022-02-23 | Fixes Kodai + Angel battery spawns (#224) | Dinorush | |
2022-02-22 | More Events and Titan Navigation | RoyalBlue1 | |
2022-02-22 | fix broken battle chatter check | BobTheBob | |
2022-02-21 | Advanced chat: custom messages and client hooks (#217) | Tom Barham | |
Co-authored-by: EmmaM <27428383+emma-miler@users.noreply.github.com> | |||
2022-02-21 | Change PlayBattleChatterLine to only play to friendlies (#221) | ASpoonPlaysGames | |
2022-02-21 | Added wave event logic | RoyalBlue1 | |
added some first Events created method to get 9 most spawned enemies for client ui split Harvester Fx to make shield disappear when down | |||
2022-02-20 | Update hardpoint pilot cap strength | Barichello | |
2022-02-19 | Implement hardpoint amp/unamp animations | Barichello | |
2022-02-19 | Refactor hardpoint chevron logic | Barichello | |
2022-02-19 | Refactor capper data structures in hardpoint think | Barichello | |
2022-02-19 | Update OnHardpointLeft player removal | Barichello | |
2022-02-19 | Add FindAndRemove utility | Barichello | |
2022-02-19 | Add helper function SetScoreLimit | Barichello | |
2022-02-19 | Remove dev function export | Barichello | |
2022-02-19 | moved harvester creation, added harvester sound, added smokes | RoyalBlue1 | |
2022-02-19 | Harvester Color change with health | RoyalBlue1 | |
2022-02-19 | Spawn Harvester and load Npc Routes | RoyalBlue1 | |
2022-02-18 | Fix Hardpoint stuck on amped status (#199) | Maya | |
2022-02-17 | new spawnzone-based ctf spawn algo | BobTheBob | |
2022-02-17 | remove unnecessary assist code from _gamemode_tdm | BobTheBob | |